# Hlsl

> HLSL shader programming skill for DirectX, compute shaders, and optimization.

- Skill: `a5c-ai/hlsl` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add a5c-ai/hlsl`
- Raw SKILL.md: https://api.skillmd.com/api/skills/a5c-ai/hlsl/raw
- Safety review: PASS (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: a5c-ai (https://skillmd.com/u/a5c-ai)
- Updated: 2026-08-19
- Page: https://skillmd.com/skills/a5c-ai/hlsl

---


# HLSL Skill

HLSL shader programming for DirectX.

## Overview

This skill provides capabilities for writing HLSL shaders for DirectX-based engines.

## Capabilities

- Vertex and pixel shaders
- Compute shaders
- Constant buffer management
- Shader optimization

## Usage Patterns

```hlsl
cbuffer ConstantBuffer : register(b0)
{
    float4x4 WorldViewProj;
}

float4 PSMain(PSInput input) : SV_TARGET
{
    return input.Color;
}
```

## References

- [HLSL Documentation](https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/)

