# Control Unity Editor scenes and assets through MCP for Unity

> Connect MCP-compatible agents to Unity Editor so they can inspect scenes, manage assets, edit scripts, run tests, and automate game-development tasks.

- Skill: `agentskillexchange/control-unity-editor-scenes-and-assets-through-mcp-for-unity` (Agent Skill)
- Install (CLI): `npx skillmds@latest add agentskillexchange/control-unity-editor-scenes-and-assets-through-mcp-for-unity`
- Raw SKILL.md: https://api.skillmd.com/api/skills/agentskillexchange/control-unity-editor-scenes-and-assets-through-mcp-for-unity/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: agentskillexchange (https://skillmd.com/u/agentskillexchange)
- Updated: 2026-09-08
- Page: https://skillmd.com/skills/agentskillexchange/control-unity-editor-scenes-and-assets-through-mcp-for-unity

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# Control Unity Editor scenes and assets through MCP for Unity

Connect MCP-compatible agents to Unity Editor so they can inspect scenes, manage assets, edit scripts, run tests, and automate game-development tasks.

## Prerequisites

Unity Editor, Python 3.10+, MCP-compatible client such as Claude, Codex, VS Code, or Cursor

## Installation

Requirements and caveats from upstream:
- [![python](https://img.shields.io/badge/Python-3.10+-3776AB.svg?style=flat&logo=python&logoColor=white)](https://www.python.org)

Basic usage or getting-started notes:
- **Create your Unity apps with LLMs.** MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via the [Model Context Protocol](https://modelcontextprotocol.io/introd...
- In Unity: **Window → Package Manager → + → Add package from git URL**, paste:
- text

- Source: https://github.com/CoplayDev/unity-mcp
- Extracted from upstream docs: https://raw.githubusercontent.com/CoplayDev/unity-mcp/HEAD/README.md

## Documentation

- https://coplaydev.github.io/unity-mcp/

## Source

- [Agent Skill Exchange](https://agentskillexchange.com/skills/control-unity-editor-scenes-and-assets-through-mcp-for-unity/)

