# Prototype

> Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

- Skill: `amornsit/prototype` (Agent Skill, multi-file: 4 files)
- Install (CLI): `npx skillmds@latest add amornsit/prototype`
- Raw SKILL.md: https://api.skillmd.com/api/skills/amornsit/prototype/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: amornsit (https://skillmd.com/u/amornsit)
- Updated: 2026-09-22
- Page: https://skillmd.com/skills/amornsit/prototype

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# Prototype

A prototype is **throwaway code that answers a question**. The question decides the shape.

## Pick a branch

Identify which question is being answered — from the user's prompt, the surrounding code, or by
asking if the user is around. Then load exactly one branch file; they produce very different
artifacts and reading both wastes context.

- **"Does this logic / state model feel right?"** → load
  [references/logic-prototypes.md](references/logic-prototypes.md) before writing any code. It
  covers building a tiny interactive terminal app that pushes the state machine through cases that
  are hard to reason about on paper.
- **"What should this look like?"** → load
  [references/ui-prototypes.md](references/ui-prototypes.md) before writing any code. It covers
  generating several radically different UI variations on a single route, switchable via a URL
  search param and a floating bottom bar.

Getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user
isn't reachable, default to whichever branch better matches the surrounding code (a backend module →
logic; a page or component → UI) and state the assumption at the top of the prototype.

## Rules that apply to both

1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where
   it will actually be used (next to the module or page it's prototyping for) so context is obvious
   — but name it so a casual reader can see it's a prototype, not production. For throwaway UI
   routes, obey whatever routing convention the project already uses; don't invent a new top-level
   structure.
2. **One command to run.** Whatever the project's existing task runner supports — `pnpm <name>`,
   `python <path>`, `bun <path>`, etc. The user must be able to start it without thinking.
3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is
   _checking_, not something it should depend on. If the question explicitly involves a database,
   hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no
   abstractions. The point is to learn something fast.
5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or
   render the full relevant state so the user can see what changed.
6. **Capture it when done.** If no tracker has been configured, default to the local-markdown
   tracker — the implementation issue is a file under `.scratch/<feature-slug>/issues/`. Fold any
   validated decision into the real code, then capture the prototype itself as a **primary source**:
   commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the
   implementation issue. Capture the answer too — the verdict and the question it settled — in the
   issue or a commit. The main branch keeps only the validated decision.

---

_Adapted from Matt Pocock's "prototype" skill (github.com/mattpocock/skills) — MIT © Matt Pocock.
Sibling files moved to `references/` with acronyms expanded, and the branch pointers rewritten to
say when to load each file. See [NOTICE.md](../../NOTICE.md)._

