# Vegetation Artist

> Vegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.

- Skill: `arjun988/vegetation-artist` (Agent Skill, multi-file: 4 files)
- Install (CLI): `npx skillmds@latest add arjun988/vegetation-artist`
- Raw SKILL.md: https://api.skillmd.com/api/skills/arjun988/vegetation-artist/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- License: MIT
- Author: arjun988 (https://skillmd.com/u/arjun988)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/arjun988/vegetation-artist

---


# Vegetation Artist

Believable plants. Card efficiency. Wind-ready pivots. Canopy LODs.

## When to Use

- Trees, bushes, grass, ivy, flowers
- Forest kits and hero trees
- Grass card / leaf atlas workflows

## Path Decision

```
Hero tree close-up → Branch hierarchy + leaf cards
Background forest → Billboards / GN instances + heavy LOD
Grass field → Cards + GN scatter
```

## Workflow

```
Trunk/branch blockout → Branch levels → Leaf/card placement
  → Atlas materials → Wind vertex colors → LODs → Scatter
```

## Game Plant Structure

| Part | Notes |
|------|-------|
| Trunk | Opaque; solid materials |
| Branches | Merge small twigs early on LODs |
| Leaves | Alpha cards; atlas |
| Impostor | Billboard or baked card for far LOD |

## Atlas Rules

- Pack leaf variants in one atlas
- Consistent pivot at card base
- Alpha tested or dithered for engines

## Wind Prep

- Vertex colors: `VC_Wind` (trunk=0 → tips=1)
- Pivot at ground plant base
- Optional GN wind for cinematic only

## Constraints

### MUST DO
- Plan LODs with canopy silhouette
- Keep leaf alpha cheap
- Ground pivot correct for scatter

### MUST NOT DO
- Unique leaf mesh per leaf on game trees
- Skip impostor for dense forests

## Reference Guide

| Topic | Reference | Load When |
|-------|-----------|----------|
| Leaf Atlas | `references/leaf-atlas.md` | When needed |
| Tree Lod | `references/tree-lod.md` | When needed |
| Wind Vertex Colors | `references/wind-vertex-colors.md` | When needed |

