# Juce Agent Toolkit

> Create and inspect audio projects in the JUCE Agent Toolkit Harness workspace, including its local starter and optional upstream integration.

- Skill: `autonomous-ai/juce-agent-toolkit` (Agent Skill)
- Install (CLI): `npx skillmds@latest add autonomous-ai/juce-agent-toolkit`
- Raw SKILL.md: https://api.skillmd.com/api/skills/autonomous-ai/juce-agent-toolkit/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: autonomous-ai (https://skillmd.com/u/autonomous-ai)
- Updated: 2026-09-21
- Page: https://skillmd.com/skills/autonomous-ai/juce-agent-toolkit

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# Instrument maker

Read `studio.json` to understand the current controls; `"$STUDIO_TOOLCHAIN/../studio.config.json"`
describes their ranges. Run `"$STUDIO_TOOLCHAIN/run.sh" render` to make a new result.
Successful artifacts and their measurements are in `out/runs/<id>/`; `out/latest.json` names the
current result. A failed run preserves the last success and records the error in the verdict.

The browser audition and Python WAV renderer are local DSP previews. The JUCE action compiles a native offline renderer from the workspace CMake project. JUCE toolkit skills also cover creating full DAW plugins; the starter renderer is not a VST3 plugin.

Use `"$STUDIO_TOOLCHAIN/../README.md"` for the integration contract and commands. Read the relevant
files under `$STUDIO_UPSTREAM` before using an upstream API. Keep controls within their documented
ranges, preserve the data needed to reproduce a comparison, and distinguish preview results from
native service or hardware output. The viewer supports history and artifact downloads; tell the
user which run contains the result, and what was actually measured.

## Make and validate an instrument

Start by changing one audible property: waveform, pitch, attack, or brightness. Render the
same four-note phrase before and after. Compare peak/RMS levels and listen to both WAV files.
For native DSP changes, edit workspace `Source/main.cpp`, run `juce`, and inspect the measured
recording. Keep the CMake target and WAV command arguments intact so the viewer can run it.

For full plugins, read `$STUDIO_UPSTREAM/skills/juce-project-create/SKILL.md`, then the
`juce-project-starter` and `juce-build-release` skills there. Plugin exports need their own host
and audio checks. The offline renderer is the starter's verified native path.

