# Debug Get Voxel Grid

> Debug tool: Get observed voxel grid with agent-relative coordinates

- Skill: `bdambrosio/debug-get-voxel-grid` (Agent Skill, multi-file: 3 files)
- Install (CLI): `npx skillmds@latest add bdambrosio/debug-get-voxel-grid`
- Raw SKILL.md: https://api.skillmd.com/api/skills/bdambrosio/debug-get-voxel-grid/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: bdambrosio (https://skillmd.com/u/bdambrosio)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/bdambrosio/debug-get-voxel-grid

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# debug-get-voxel-grid

Debug tool for testing coordinate system. Returns the observed voxel grid with agent-relative coordinates.

## Input

- `radius`: Optional integer radius (default: 2)

## Output

Returns uniform return format with:
- `value`: Formatted voxel grid text
- `data`: Structured voxel grid dict with:
  - `center`: `{x, y, z, yaw}` (absolute coordinates)
  - `radius`: int
  - `cells`: List of `{dx, dy, dz, solid, block_id, support}` (agent-relative coordinates)

## Notes

- Hidden from planner catalog (debug/testing only)
- Coordinates are agent-relative: dx=right/left, dz=forward/back
- Accessible via direct `{"type": "debug-get-voxel-grid"}` invocation

