# Mc Craft

> Perform crafting via Mineflayer recipe system. Returns success/failure

- Skill: `bdambrosio/mc-craft` (Agent Skill, multi-file: 3 files)
- Install (CLI): `npx skillmds@latest add bdambrosio/mc-craft`
- Raw SKILL.md: https://api.skillmd.com/api/skills/bdambrosio/mc-craft/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: bdambrosio (https://skillmd.com/u/bdambrosio)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/bdambrosio/mc-craft

---


# Minecraft Craft Tool

Performs crafting using Mineflayer recipe system. Crafts items from inventory materials according to Minecraft recipes.

## Purpose

Item crafting for tool creation, material processing, and item production. Uses available inventory materials to craft items.

## Input

- `value`: Recipe/item name (preferred)
- `recipe`: Recipe/item name (alternative to value)
- `count`: Integer (optional, default: `1`)

## Output

Returns uniform_return format with:
- `value`: Text summary (success/failure message)
- `data`: Structured data dict (machine-readable). Key fields:
  - `success`: Boolean
  - `item`: String (item that was crafted)
  - `count`: Integer (number of items crafted)

## Behavior & Performance

- Uses Mineflayer recipe system
- Requires appropriate materials in inventory
- Fails if materials insufficient or recipe invalid
- May require crafting table for complex recipes

## Guidelines

- Use `mc-inventory` first to check available materials
- Item name must match Minecraft item names (e.g., "minecraft:stick", "minecraft:wooden_pickaxe")
- Some recipes require crafting table - use `mc-open` on crafting table first
- Count parameter allows crafting multiple items at once

## Usage Examples

Craft single item:
```json
{"type":"mc-craft","recipe":"minecraft:stick","count":4,"out":"$craft"}
```

Craft tool:
```json
{"type":"mc-craft","value":"minecraft:wooden_pickaxe","count":1,"out":"$tool"}
```

