# Mc Equip

> Equip an item from inventory into hand or offhand. Returns success/failure

- Skill: `bdambrosio/mc-equip` (Agent Skill, multi-file: 3 files)
- Install (CLI): `npx skillmds@latest add bdambrosio/mc-equip`
- Raw SKILL.md: https://api.skillmd.com/api/skills/bdambrosio/mc-equip/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: bdambrosio (https://skillmd.com/u/bdambrosio)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/bdambrosio/mc-equip

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# Minecraft Equip Tool

Equips an item from inventory into hand or offhand slot. Returns success/failure status.

## Purpose

Item equipping for tool use, combat, and interaction. Moves items from inventory slots to hand or offhand for use.

## Input

- `value`: Item name to equip (preferred)
- `item`: Item name to equip (alternative to value)
- `slot`: `"hand"` | `"offhand"` (default: `"hand"`)

## Output

Returns uniform_return format with:
- `value`: Text summary (e.g., "Equipped stone in hand")
- `data`: Structured data dict (machine-readable). Key fields:
  - `success`: Boolean
  - `equipped`: String (item that was equipped)
  - `slot`: String (`"hand"` | `"offhand"`)

## Behavior & Performance

- Requires item to be in inventory
- Fails if item not found in inventory
- Hand slot is default if slot not specified

## Guidelines

- Use `mc-inventory` first to check available items
- Item name must match exactly (e.g., "stone", "wooden_pickaxe")
- Hand slot is primary interaction slot
- Offhand slot is secondary slot (e.g., shield, torch)

## Usage Examples

Equip item in hand:
```json
{"type":"mc-equip","item":"stone","slot":"hand","out":"$equip"}
```

Equip tool:
```json
{"type":"mc-equip","value":"wooden_pickaxe","slot":"hand","out":"$tool"}
```

