# Si Aspect Explorer

> Use when Brett asks to "try an aspect" or "what aspect for {spirit}". Walks through the spirit's aspects with stat-backed deltas and recommends which to try next based on gaps in his playlog. NOT YET IMPLEMENTED — skeleton only; full logic lands in M4.

- Skill: `bfowle/si-aspect-explorer` (Agent Skill)
- Install (CLI): `npx skillmds@latest add bfowle/si-aspect-explorer`
- Raw SKILL.md: https://api.skillmd.com/api/skills/bfowle/si-aspect-explorer/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: bfowle (https://skillmd.com/u/bfowle)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/bfowle/si-aspect-explorer

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# si-aspect-explorer — Aspect Recommendation

**Status**: Skeleton. Full logic lands in Milestone 4 alongside `spirits/aspects.md` and `statistics/aspect-power-deltas.md`.

Intended behavior:

1. Given a spirit (or pick from Brett's mastery list), walk through all its aspects with:
   - What mechanically changes
   - Win-rate delta vs. base (where data exists)
   - Which archetypes each aspect enables
2. Recommend which aspect to try next based on gaps in playlog (archetypes he hasn't practiced).
3. Emphasize when-to-suggest-an-aspect-in-a-group context (per Brett's stated goal — aspects in multiplayer need explicit advocacy).

Until M4 ships: if invoked, fall back to general guidance — "aspects are unplayed in your log; Madness on Shadows is community consensus #1 aspect pick."

