# IOS Design System

> Enforce design token usage in SwiftUI apps using iOS Human Interface Guidelines. Use when implementing design tokens, colors, or typography in SwiftUI. (triggers: **/*View.swift, **/Theme/**, **/DesignSystem/**, Color, Font, SwiftUI, ViewModifier, Theme)

- Skill: `comeonoliver/ios-design-system` (Agent Skill)
- Install (CLI): `npx skillmds@latest add comeonoliver/ios-design-system`
- Raw SKILL.md: https://api.skillmd.com/api/skills/comeonoliver/ios-design-system/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Design & Media
- Author: ComeOnOliver (https://skillmd.com/u/comeonoliver)
- Updated: 2026-09-08
- Page: https://skillmd.com/skills/comeonoliver/ios-design-system

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# iOS Design System (SwiftUI)

## **Priority: P2 (OPTIONAL)**

Enforce design token usage in SwiftUI. Follow Apple HIG for iOS-native feel.

## Token Structure

Define tokens in `Theme/` folder: Colors via Asset Catalog (`Color("Name")`), `Spacing` enum for all margins, `Font` extensions for typography. See [Token Structure & Examples](references/example.md).

## Anti-Patterns

- **No Hex Colors**: Define in asset catalog, use `Color("Name")`.
- **No Magic Spacing**: Use `Spacing.md` not `spacing: 16`.
- **No System Colors for Brand**: Use `.appPrimary` not `Color.blue`.

## References

- [Token Structure & Usage Examples](references/example.md)


