# Gsd Sketch

> Sketch UI/design ideas with throwaway HTML mockups, or propose what to sketch next (frontier mode)

- Skill: `delorenj/gsd-sketch-3` (Agent Skill)
- Install (CLI): `npx skillmds@latest add delorenj/gsd-sketch-3`
- Raw SKILL.md: https://api.skillmd.com/api/skills/delorenj/gsd-sketch-3/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Web & Frontend
- Author: delorenj (https://skillmd.com/u/delorenj)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/delorenj/gsd-sketch-3

---


<augment_skill_adapter>
## A. Skill Invocation
- This skill is invoked when the user mentions `gsd-sketch` or describes a task matching this skill.
- Treat all user text after the skill mention as `{{GSD_ARGS}}`.
- If no arguments are present, treat `{{GSD_ARGS}}` as empty.

## B. User Prompting
When the workflow needs user input, prompt the user conversationally:
- Present options as a numbered list in your response text
- Ask the user to reply with their choice
- For multi-select, ask for comma-separated numbers

## C. Tool Usage
Use these Augment tools when executing GSD workflows:
- `launch-process` for running commands (terminal operations)
- `str-replace-editor` for editing existing files
- `view` for reading files and listing directories
- `save-file` for creating new files
- `grep` for searching code (or use MCP servers for advanced search)
- `web-search`, `web-fetch` for web queries
- `add_tasks`, `view_tasklist`, `update_tasks` for task management

## D. Subagent Spawning
When the workflow needs to spawn a subagent:
- Use the built-in subagent spawning capability
- Define agent prompts in `.augment/agents/` directory
</augment_skill_adapter>

<objective>
Explore design directions through throwaway HTML mockups before committing to implementation.
Each sketch produces 2-3 variants for comparison. Sketches live in `.planning/sketches/` and
integrate with GSD commit patterns, state tracking, and handoff workflows. Loads spike
findings to ground mockups in real data shapes and validated interaction patterns.

Two modes:
- **Idea mode** (default) — describe a design idea to sketch
- **Frontier mode** (no argument or "frontier") — analyzes existing sketch landscape and proposes consistency and frontier sketches

Does not require `/gsd-new-project` — auto-creates `.planning/sketches/` if needed.
</objective>

<execution_context>
@/home/delorenj/code/bhappy/.augment/get-shit-done/workflows/sketch.md
@/home/delorenj/code/bhappy/.augment/get-shit-done/references/ui-brand.md
@/home/delorenj/code/bhappy/.augment/get-shit-done/references/sketch-theme-system.md
@/home/delorenj/code/bhappy/.augment/get-shit-done/references/sketch-interactivity.md
@/home/delorenj/code/bhappy/.augment/get-shit-done/references/sketch-tooling.md
@/home/delorenj/code/bhappy/.augment/get-shit-done/references/sketch-variant-patterns.md
</execution_context>

<runtime_note>
**Copilot (VS Code):** Use `vscode_askquestions` wherever this workflow calls `conversational prompting`.
</runtime_note>

<context>
Design idea: {{GSD_ARGS}}

**Available flags:**
- `--quick` — Skip mood/direction intake, jump straight to decomposition and building. Use when the design direction is already clear.
- `--wrap-up` — Package sketch design findings into a persistent project skill for future build conversations. Runs the sketch-wrap-up workflow.
</context>

<process>
Execute the sketch workflow from @/home/delorenj/code/bhappy/.augment/get-shit-done/workflows/sketch.md end-to-end.
Preserve all workflow gates (intake, decomposition, target stack research, variant evaluation, MANIFEST updates, commit patterns).
</process>

