# Roblox Production

> Use when planning or documenting Roblox game production — writing or updating a GDD (game design document), LiveOps content calendars, influencer campaigns, UGC or virtual merch releases, code redemption strategy, FTUE planning, sprint/milestone/roadmap/backlog planning, production schedules, or release checklists.

- Skill: `dig1t/roblox-production` (Agent Skill, multi-file: 7 files)
- Install (CLI): `npx skillmds@latest add dig1t/roblox-production`
- Raw SKILL.md: https://api.skillmd.com/api/skills/dig1t/roblox-production/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Product & Planning
- Author: dig1t (https://skillmd.com/u/dig1t)
- Updated: 2026-09-10
- Page: https://skillmd.com/skills/dig1t/roblox-production

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# Roblox Production Skill

This skill provides production management knowledge for Roblox game development, including templates, workflows, and best practices for shipping games on the platform.

## Contents

- **gdd-template.md** - Comprehensive Game Design Document template with FTUE, HUD breakdown, code redemption strategy, and production milestones
- **liveops-template.md** - Monthly LiveOps proposal template for ongoing content, UGC releases, events, and feature rollouts
- **influencer-campaign-template.md** - Influencer campaign brief with in-game integration, team competitions, and UGC prizing
- **ugc-guide.md** - UGC/Virtual Merch strategy guide with pricing, requirements, distribution methods, and best practices
- **sprint-planning.md** - Sprint/agile workflow patterns for Roblox teams
- **release-checklist.md** - Pre-release, release, and post-release checklists

## When to Use

- Creating or updating Game Design Documents
- Planning LiveOps content calendars
- Designing influencer marketing campaigns
- Planning UGC release schedules
- Creating code redemption strategies (licensed games)
- Planning development sprints and milestones
- Preparing for game releases or major updates
- Tracking project progress and risks

