# IOS Design Patterns

> iOS design conventions, Human Interface Guidelines patterns, and Apple platform-specific design.

- Skill: `dragoon0x/ios-design-patterns` (Agent Skill)
- Install (CLI): `npx skillmds@latest add dragoon0x/ios-design-patterns`
- Raw SKILL.md: https://api.skillmd.com/api/skills/dragoon0x/ios-design-patterns/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: dragoon0x (https://skillmd.com/u/dragoon0x)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/dragoon0x/ios-design-patterns

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# Ios Design Patterns

## iOS Design Principles
- **Deference:** Content is the focus. UI recedes.
- **Clarity:** Text is readable, icons are precise, function is obvious.
- **Depth:** Visual layers and motion create hierarchy.

## Key Patterns
- **Navigation:** Tab bar (bottom, 5 max) + Navigation bar (top, back button + title).
- **Lists:** UITableView style with chevron disclosure indicators.
- **Actions:** Action sheets from bottom, alerts centered.
- **Gestures:** Swipe-to-delete, pull-to-refresh, edge-swipe-back.
- **Safe areas:** Respect notch, home indicator, rounded corners.

## Typography
- SF Pro for UI text. SF Mono for code.
- Dynamic Type support (user-adjustable text sizes).
- Large Title style for primary screens.

## Spacing
- Standard margins: 16px (compact), 20px (regular).
- List row height: 44px minimum.
- Touch targets: 44x44pt minimum.
