# Gotchi Equip

> Equip, unequip, and inspect Aavegotchi wearables on Base via Bankr submissions.

- Skill: `dvcrn/gotchi-equip` (Agent Skill, multi-file: 9 files)
- Install (CLI): `npx skillmds@latest add dvcrn/gotchi-equip`
- Raw SKILL.md: https://api.skillmd.com/api/skills/dvcrn/gotchi-equip/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: dvcrn (https://skillmd.com/u/dvcrn)
- Updated: 2026-09-08
- Page: https://skillmd.com/skills/dvcrn/gotchi-equip

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# gotchi-equip

Manage wearable loadouts for your gotchis.

## Scripts

- `./scripts/equip.sh <gotchi-id> <slot=wearableId> [slot=wearableId...]`
  - Updates selected slots while preserving existing equipped slots.
- `./scripts/unequip-all.sh <gotchi-id>`
  - Sets all 16 wearable slots to `0`.
- `./scripts/show-equipped.sh <gotchi-id>`
  - Shows currently equipped wearables from the Base subgraph.

## Slot names

`body`, `face`, `eyes`, `head`, `left-hand`, `right-hand`, `pet`, `background`

## Safety notes

- Gotchi ID is validated as numeric input.
- API key is resolved from env/systemd/bankr config paths.
- Equip flow fetches current loadout first to avoid accidental unequip of unspecified slots.

