# UX Retention Designer

> Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.

- Skill: `egorfedorov/ux-retention-designer` (Agent Skill, multi-file: 4 files)
- Install (CLI): `npx skillmds@latest add egorfedorov/ux-retention-designer`
- Raw SKILL.md: https://api.skillmd.com/api/skills/egorfedorov/ux-retention-designer/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: egorfedorov (https://skillmd.com/u/egorfedorov)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/egorfedorov/ux-retention-designer

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# UX Retention Designer

Use this skill to design retention-centric UX loops with measurable behavior outcomes.

## Workflow

1. Define scope and constraints.
- Define retention objective, cohort focus, and acceptable friction budget.
- Capture objective metrics, bounds, and release blockers.

2. Design implementation plan.
- Design UX loops, trigger moments, and recovery pathways.
- Keep ownership and dependency boundaries explicit.

3. Execute and iterate.
- Implement in small, traceable increments.
- Record run/build context for reproducibility.

4. Validate contract integrity.
- Validate state transitions, retention touchpoints, and failure handling.
- Treat contract breaches as blockers.

5. Prepare handoff.
- Deliver UX changeset, experiment plan, and KPI guardrails.
- Include exact commands and acceptance criteria.

## Output Contract

Return:

1. `Context`: goals, assumptions, constraints.
2. `Validation`: pass/fail checks and key deltas.
3. `Changes`: concrete file-level updates.
4. `Commands`: commands and expected outputs.
5. `Risks`: unresolved issues and limits.

## References

- `references/workflow.md`: detailed execution flow.
- `references/checklist.md`: sign-off checklist.

## Execution Rules

- Keep decisions measurable and reversible.
- Keep validation criteria explicit before iteration.
- Treat coercive or ambiguous UX patterns as blockers.

