# Webgl2 Systems Architect Skill

> Use for WebGL2 renderer architecture, GLSL shader review, GPU profiling, FBO/postprocess pipeline design, context-loss runtime debugging, DPR/fill-rate optimization, visual regression, and WebGL-to-WebGPU migration planning.

- Skill: `emily2040/webgl2-systems-architect-skill` (Agent Skill, multi-file: 10 files)
- Install (CLI): `npx skillmds@latest add emily2040/webgl2-systems-architect-skill`
- Raw SKILL.md: https://api.skillmd.com/api/skills/emily2040/webgl2-systems-architect-skill/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: DevOps & Infra
- License: MIT
- Author: emily2040 (https://skillmd.com/u/emily2040)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/emily2040/webgl2-systems-architect-skill

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Use for WebGL2 build, review, debug, and performance tasks. Load `references/00-orchestrator.md`; load only triage-selected modules.

