# Setup Blender

> Inspect Blender and a game project, then propose the pinned local Blender MCP adapter with permissions, addon steps, health checks, and rollback. Use for Blender-assisted 3D generation or animation; never install the addon or server before digest confirmation.

- Skill: `frabcd/setup-blender` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add frabcd/setup-blender`
- Raw SKILL.md: https://api.skillmd.com/api/skills/frabcd/setup-blender/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: frabcd (https://skillmd.com/u/frabcd)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/frabcd/setup-blender

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# Set up Blender

Run the core doctor and inspect Blender/Python versions, OS/architecture, `uv` availability, existing Blender MCP configuration, project asset paths, GPU backend, disk/network needs, and uncommitted work.

The supported adapter is MIT-licensed `ahujasid/blender-mcp` at the immutable descriptor commit. Explain that the Blender addon accepts local socket commands and the server can execute Python in Blender, so it requires high trust and localhost-only networking.

Use `pack plan blender --project <root> --output <plan.json>`. If using an already installed server executable, require its absolute path and matching SHA-256. Present the addon/server downloads, license, Python pin, filesystem/network/process permissions, backups, expiry, rollback operations, and digest. Wait for verbatim confirmation before apply. Finish with `pack doctor`; ask before launching Blender, installing an addon, or running a scene-changing health check.

Keep one Blender MCP host active. Preserve original `.blend` and source assets and use separate before/after files for generated or enhanced results.

