# Webgl Pixel Reveal Gallery

> A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.

- Skill: `gabrielmoreira/webgl-pixel-reveal-gallery` (Agent Skill)
- Install (CLI): `npx skillmds@latest add gabrielmoreira/webgl-pixel-reveal-gallery`
- Raw SKILL.md: https://api.skillmd.com/api/skills/gabrielmoreira/webgl-pixel-reveal-gallery/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: gabrielmoreira (https://skillmd.com/u/gabrielmoreira)
- Updated: 2026-09-09
- Page: https://skillmd.com/skills/gabrielmoreira/webgl-pixel-reveal-gallery

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# Pixel Reveal Gallery

Produce a single self-contained `index.html` — A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.

## Why this is a powered artifact

OpenDesign detects `getContext('webgl2')` / heavy WebGL and renders this file in **powered preview** (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.

## Resource map

```
webgl-pixel-reveal-gallery/
├── SKILL.md          ← you're reading this
├── example.html      ← the complete, working artifact (READ FIRST)
└── (assets, if any)
```

## Credits / attribution

- effect: J0SUKE / Codrops (MIT)
- imagery: Original (AI-generated)

Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).

