# Game Playtest Metrics

> Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention

- Skill: `georgeqle/game-playtest-metrics` (Agent Skill, multi-file: 3 files)
- Install (CLI): `npx skillmds add georgeqle/game-playtest-metrics`
- Raw SKILL.md: https://api.skillmd.com/api/skills/georgeqle/game-playtest-metrics/raw
- Safety review: pending (external: skill-scanner PASS, skillspector CAUTION)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: GeorgeQLe (https://skillmd.com/u/georgeqle)
- Updated: 2026-08-19
- Page: https://skillmd.com/skills/georgeqle/game-playtest-metrics

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# Game Playtest Metrics

## Alignment-YAML Routing

While an alignment page is in `review`, the only next action is section-feedback YAML or final compiled YAML from the bottom compile controls. Do not include `Recommended next skill`, `Recommended next command`, or downstream routing language. The approval request itself is the next action. Only emit next-skill routing after the approved artifact has been written or updated.

Invoke as `$game-playtest-metrics`.

Define what evidence will prove the game is legible, compelling, replayable, and shareable.

## Output

Write or update `research/game-playtest-metrics.md` with first-session completion, time-to-fun, replay rate, confusion points, quit points, clip/share moments, demo conversion, wishlist conversion, and retention metrics where relevant.

## Next-Step Routing

After writing the artifact, recommend the next contextual game-pack skill in the final response as `Recommended next skill: <command>`.

Default recommendation: `$game-store-page-test`.

If prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact (`$game-audience`, `$game-fantasy`, `$game-genre-map`, or `$game-comparables`) and explain the evidence. Otherwise, follow the default game sequence:

`$game-audience` -> `$game-fantasy` -> `$game-genre-map` -> `$game-comparables` -> `$game-core-loop` -> `$game-prototype-test` -> `$game-playtest-metrics` -> `$game-store-page-test` -> `$game-launch` -> `$game-roadmap`

If the next artifact already exists and is current, recommend `$game-workflow` to identify the first missing or stale game-pack artifact.

## Task Classification

When this skill produces follow-up work, file it by execution semantics:

- Immediately actionable implementation or documentation work goes in `tasks/todo.md`.
- Human-only external actions tied to automated steps go in `tasks/manual-todo.md` with `_(blocks: Step N.X)_` or `_(after: Step N.X)_`; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI/API work stay in `tasks/todo.md`.
- One-time condition-gated records, baselines, or future measurements go in `tasks/record-todo.md` with source, condition, non-blocking reason, evidence, and promotion rule.
- Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in `tasks/recurring-todo.md` with cadence, owner/agent, next due, evidence path, and escalation conditions.
- Do not put non-blocking records or recurring obligations in `tasks/todo.md` unless they have been explicitly promoted into current execution work.

## Alignment Page

Follow the shared alignment-page convention via the packaged convention resolver; output path is `alignment/game-playtest-metrics-{topic}.html`.

## Default Shipping Contract

Follow the shared shipping contract convention in CLAUDE.md.


