# Remotion Interactivity

> Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.

- Skill: `harman823/remotion-interactivity` (Agent Skill)
- Install (CLI): `npx skillmds@latest add harman823/remotion-interactivity`
- Raw SKILL.md: https://api.skillmd.com/api/skills/harman823/remotion-interactivity/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: harman823 (https://skillmd.com/u/harman823)
- Updated: 2026-09-21
- Page: https://skillmd.com/skills/harman823/remotion-interactivity

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# Remotion Interactivity

Use the canonical interactivity best-practices page instead:
[Interactivity best practices](https://www.remotion.dev/docs/studio/interactivity-best-practices.md)

To make an element or custom component interactive, use:
[Make a component interactive](https://www.remotion.dev/docs/studio/make-component-interactive.md)

## Avoid object spreads

Do not use object spreads for interactive props. Write the values inline so the
Studio can detect and edit them.

## Video editing

If a Remotion component mainly consists of video and audio clips, see [Video editing](../remotion-markup/video-editing.md) for best practices on how to structure Remotion markup so the clips are interactively editable in the timeline.

