# Uloop Focus Window

> Bring the Unity Editor window to front. Use when Unity must be visible for visual checks or user-facing interaction.

- Skill: `haruma-k/uloop-focus-window` (Agent Skill)
- Install (CLI): `npx skillmds@latest add haruma-k/uloop-focus-window`
- Raw SKILL.md: https://api.skillmd.com/api/skills/haruma-k/uloop-focus-window/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: haruma-k (https://skillmd.com/u/haruma-k)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/haruma-k/uloop-focus-window

---


# npx --yes uloop-cli@2.2.0 focus-window

Bring Unity Editor window to front using OS-level commands.

## Usage

```bash
npx --yes uloop-cli@2.2.0 focus-window
```

## Parameters

None.

## Global Options

| Option | Description |
|--------|-------------|
| `--project-path <path>` | Optional. Use only when the target Unity project is not the current directory. |

## Examples

```bash
# Focus Unity Editor
npx --yes uloop-cli@2.2.0 focus-window
```

## Output

Returns JSON with:
- `Success`: Whether the focus operation succeeded
- `Message`: Status message (e.g. `Unity Editor window focused (PID: 12345)`, or the failure reason such as `Unity project not found` / `No running Unity process found for this project` / `Failed to focus Unity window: <reason>`)

These are the only two fields. There is no PID, window-handle, or platform field returned to the caller.

## Notes

- **Works even when Unity is busy** (compiling, domain reload, etc.)
- Uses OS-level commands (osascript on macOS, PowerShell on Windows)
- Useful before `npx --yes uloop-cli@2.2.0 capture-unity-window` to ensure the target window is visible
- Brings the main Unity Editor window to the foreground

