# Economics

> Use this skill whenever the user asks about microeconomics, macroeconomics, behavioral economics, game theory, incentives, market structure, competition, oligopoly, monopoly, pricing theory, elasticity, economic policy, fiscal policy, monetary policy, market design, nudge theory, information economics, market equilibrium, comparative advantage, trade policy, supply and demand.

- Skill: `hktitan/economics` (Agent Skill, multi-file: 52 files)
- Install (CLI): `npx skillmds@latest add hktitan/economics`
- Raw SKILL.md: https://api.skillmd.com/api/skills/hktitan/economics/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- License: MIT
- Author: HKTITAN (https://skillmd.com/u/hktitan)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/hktitan/economics

---


# ISB Economics

Compact router for isb economics domain knowledge. Scan the priority table below, then load specific rule files from `rules/` as needed.

## Priority Table

| Priority | Section | Files | Key Concepts |
|----------|---------|-------|-------------|
| CRITICAL | Behavioral Economics | 7 | Behavioral Biases and Heuristics, Behavioral Decision-Making Frameworks, Frameworks for Strategic Analysis |
| MEDIUM | Game Theory | 4 | Game Applications to Business, Imperfect Information Games, Sequential-Move Games (Extensive Form) |
| MEDIUM | Information Economics | 4 | Adverse Selection, Moral Hazard, Principal-Agent Framework |
| CRITICAL | Market Design & Mechanism Design | 6 | Auction Theory and Design, Auction Theory and Strategic Bidding, Information Aggregation and Mechanism Pe |
| HIGH | Microeconomics for Strategy | 4 | Entry and Exit Decisions, Market Structures and Pricing Power, Supply, Demand, and Equilibrium |
| MEDIUM | Macroeconomic Foundations | 8 | Development Economics, Fiscal Policy and Government Finance, Fiscal Policy and Public Finance |
| MEDIUM | Supply & Demand Mathematics | 3 | Consumer Choice and Utility, Consumer Surplus and Producer Surplus, Elasticity Applications |
| MEDIUM | Market Failure & Government Intervention | 2 | Antitrust and Competition Policy, Externalities and Public Goods |
| HIGH | Key Concepts for Managers | 2 | Decision-Making Under Uncertainty, Market Dynamics and Competitive Strategy |
| CRITICAL | Strategic Economics | 3 | Economic Profit and Competitive Advantag, Information Asymmetry and Organizational, Oligopoly and Strategic Interaction |
| MEDIUM | International Economics & Trade | 3 | Balance of Payments and Exchange Rates, Comparative Advantage and Specialization, Trade Policy and Strategic Consideration |
| MEDIUM | Development Economics & Growth | 3 | Development Strategies, Growth Fundamentals, Institutional Foundations |

## Quick Reference by Category

### Behavioral Economics (`behavioral-*`)
- [[rules/behavioral-behavioral-biases-and-heuristics.md|Behavioral Biases and Heuristics]]
- [[rules/behavioral-behavioral-decision-making-frameworks.md|Behavioral Decision-Making Frameworks]]
- [[rules/behavioral-frameworks-for-strategic-analysis.md|Frameworks for Strategic Analysis]]
- [[rules/behavioral-managing-with-behavioral-insights.md|Managing with Behavioral Insights]]
- [[rules/behavioral-nudge-theory-and-choice-architecture.md|Nudge Theory and Choice Architecture]]
- [[rules/behavioral-prospect-theory-and-loss-aversion.md|Prospect Theory and Loss Aversion]]
- [[rules/behavioral-summary-economics-as-management-tool.md|SUMMARY: ECONOMICS AS MANAGEMENT TOOL]]

### Game Theory (`game-*`)
- [[rules/game-game-applications-to-business.md|Game Applications to Business]]
- [[rules/game-imperfect-information-games.md|Imperfect Information Games]]
- [[rules/game-sequential-move-games-extensive-form.md|Sequential-Move Games (Extensive Form)]]
- [[rules/game-simultaneous-move-games.md|Simultaneous-Move Games]]

### Information Economics (`information-*`)
- [[rules/information-adverse-selection.md|Adverse Selection]]
- [[rules/information-moral-hazard.md|Moral Hazard]]
- [[rules/information-principal-agent-framework.md|Principal-Agent Framework]]
- [[rules/information-signaling-and-screening.md|Signaling and Screening]]

### Market Design & Mechanism Design (`market-design-*`)
- [[rules/market-design-auction-theory-and-design.md|Auction Theory and Design]]
- [[rules/market-design-auction-theory-and-strategic-bidding.md|Auction Theory and Strategic Bidding]]
- [[rules/market-design-information-aggregation-and-mechanism-performance.md|Information Aggregation and Mechanism Performance]]
- [[rules/market-design-matching-markets-and-network-effects.md|Matching Markets and Network Effects]]
- [[rules/market-design-matching-markets-and-two-sided-platforms.md|Matching Markets and Two-Sided Platforms]]
- [[rules/market-design-mechanism-design-fundamentals.md|Mechanism Design Fundamentals]]

### Microeconomics for Strategy (`micro-*`)
- [[rules/micro-entry-and-exit-decisions.md|Entry and Exit Decisions]]
- [[rules/micro-market-structures-and-pricing-power.md|Market Structures and Pricing Power]]
- [[rules/micro-supply-demand-and-equilibrium.md|Supply, Demand, and Equilibrium]]
- [[rules/micro-value-creation-and-pricing-strategy.md|Value Creation and Pricing Strategy]]

### Macroeconomic Foundations (`macro-*`)
- [[rules/macro-development-economics.md|Development Economics]]
- [[rules/macro-fiscal-policy-and-government-finance.md|Fiscal Policy and Government Finance]]
- [[rules/macro-fiscal-policy-and-public-finance.md|Fiscal Policy and Public Finance]]
- [[rules/macro-international-economics.md|International Economics]]
- [[rules/macro-macroeconomic-indicators.md|Macroeconomic Indicators]]
- [[rules/macro-monetary-policy-and-central-banking.md|Monetary Policy and Central Banking]]
- [[rules/macro-monetary-policy-transmission-to-business.md|Monetary Policy Transmission to Business]]
- [[rules/macro-public-finance-and-market-failures.md|Public Finance and Market Failures]]

### Supply & Demand Mathematics (`surplus-*`)
- [[rules/surplus-consumer-choice-and-utility.md|Consumer Choice and Utility]]
- [[rules/surplus-consumer-surplus-and-producer-surplus.md|Consumer Surplus and Producer Surplus]]
- [[rules/surplus-elasticity-applications.md|Elasticity Applications]]

### Market Failure & Government Intervention (`failure-*`)
- [[rules/failure-antitrust-and-competition-policy.md|Antitrust and Competition Policy]]
- [[rules/failure-externalities-and-public-goods.md|Externalities and Public Goods]]

### Key Concepts for Managers (`managers-*`)
- [[rules/managers-decision-making-under-uncertainty.md|Decision-Making Under Uncertainty]]
- [[rules/managers-market-dynamics-and-competitive-strategy.md|Market Dynamics and Competitive Strategy]]

### Strategic Economics (`strategic-*`)
- [[rules/strategic-economic-profit-and-competitive-advantage.md|Economic Profit and Competitive Advantage]]
- [[rules/strategic-information-asymmetry-and-organizational-design.md|Information Asymmetry and Organizational Design]]
- [[rules/strategic-oligopoly-and-strategic-interaction.md|Oligopoly and Strategic Interaction]]

### International Economics & Trade (`international-*`)
- [[rules/international-balance-of-payments-and-exchange-rates.md|Balance of Payments and Exchange Rates]]
- [[rules/international-comparative-advantage-and-specialization.md|Comparative Advantage and Specialization]]
- [[rules/international-trade-policy-and-strategic-considerations.md|Trade Policy and Strategic Considerations]]

### Development Economics & Growth (`development-*`)
- [[rules/development-development-strategies.md|Development Strategies]]
- [[rules/development-growth-fundamentals.md|Growth Fundamentals]]
- [[rules/development-institutional-foundations.md|Institutional Foundations]]

## Usage

1. **Scan this SKILL.md** to identify relevant sections
2. **Read `rules/_sections.md`** for the full index with impact levels
3. **Load specific rule files** from `rules/` directory as needed
4. Each rule file is self-contained with one concept, examples, and formulas

