# Elec Aura

> Use Elec Aura when the problem is not raw heat but constant probing, interruption, and low-commitment contact that keeps stealing focus or touching the work without paying a real cost. Unlike a plain Aura that mostly blanks weak hits, Elec Aura makes contact loud: minor touches get rejected, surfaced, or bounced, and anything that persists reveals itself fast. This makes it a strong Hermes skill for preserving a critical focus window or defended operating edge under active interference.

- Skill: `hmbown/elec-aura` (Agent Skill)
- Install (CLI): `npx skillmds@latest add hmbown/elec-aura`
- Raw SKILL.md: https://api.skillmd.com/api/skills/hmbown/elec-aura/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: Hmbown (https://skillmd.com/u/hmbown)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/hmbown/elec-aura

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# Elec Aura

Raise a charged perimeter that rejects casual contact and forces interruptions to declare themselves immediately.

## Overview

Use Elec Aura when the problem is not raw heat but constant probing, interruption, and low-commitment contact that keeps stealing focus or touching the work without paying a real cost. Unlike a plain Aura that mostly blanks weak hits, Elec Aura makes contact loud: minor touches get rejected, surfaced, or bounced, and anything that persists reveals itself fast. This makes it a strong Hermes skill for preserving a critical focus window or defended operating edge under active interference.

This is the secondary Codex compatibility rendering of a hybrid battle-chip pattern with a shipping-now execution model.

Canonical chip family: Elec Aura
Codex shelf: Defense and Recovery
Provider target: Codex compatibility surface.

## When To Use

- A critical workflow or operator needs protection from frequent pings, probes, low-grade interruptions, or opportunistic touches.
- You want every incoming contact to either back off immediately or become visible enough to triage on purpose.
- The right move is to establish a high-attention perimeter that preserves focus and punishes indecisive interference.

## Workflow

1. Name the exact work surface or focus window that keeps getting touched by low-commitment interference.
2. Define what kinds of contact should be bounced, rate-limited, escalated, logged, or forced to declare themselves.
3. Raise the charged perimeter, then use the protected interval to advance the real work while triaging only the contacts that prove they are worth a turn.

## Deliverables

- A charged defensive layer that rejects or surfaces low-grade interruptions around the named target surface.
- A short note on what kinds of contact now bounce off, what kinds still break through, and what signals Hermes will treat as meaningful.

## Guardrails

- Elec Aura is for preserving a defended edge against probing contact, not for retaliatory overreach.
- Do not use a charged perimeter if legitimate collaborators need frictionless access and you cannot distinguish friend from foe.
- If the response path for contact is not explicit, the aura becomes noise instead of protection.

## Default Invocation

Use Elec Aura to raise a charged perimeter around the critical work: reject casual contact, make persistent interruptions declare themselves, and preserve a clean focus window for Hermes.


