# Repair

> Use Repair when the environment itself is cracked, missing, or degraded and the next best move is maintenance before offense.

- Skill: `hmbown/repair` (Agent Skill)
- Install (CLI): `npx skillmds@latest add hmbown/repair`
- Raw SKILL.md: https://api.skillmd.com/api/skills/hmbown/repair/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: Hmbown (https://skillmd.com/u/hmbown)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/hmbown/repair

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# Repair

Restore damaged infrastructure so the field is usable again.

## Overview

Use Repair when the environment itself is cracked, missing, or degraded and the next best move is maintenance before offense.

This is the secondary Codex compatibility rendering of a literal battle-chip pattern with a shipping-now execution model.

Canonical chip family: Repair
Codex shelf: Defense and Recovery
Provider target: Codex compatibility surface.

## When To Use

- The system has drifted into a broken or partially broken state.
- Field damage is blocking later progress.
- A plain fix is better than a clever workaround.

## Workflow

1. Identify the damaged surface that needs restoration.
2. Repair it directly with the least ceremony possible.
3. Confirm the panel is truly usable again.

## Deliverables

- A restoration patch or environment fix.
- A verification note proving the surface is stable.

## Guardrails

- Repair should restore service, not smuggle in unrelated upgrades.
- If the damage is symptomatic of a larger structural issue, say so.

## Default Invocation

Use Repair to restore the damaged surface directly, keep the patch narrow, and verify the field is usable again before doing anything fancy.


