# Gameobject Component List All

> List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.

- Skill: `idocohen560/gameobject-component-list-all` (Agent Skill)
- Install (CLI): `npx skillmds@latest add idocohen560/gameobject-component-list-all`
- Raw SKILL.md: https://api.skillmd.com/api/skills/idocohen560/gameobject-component-list-all/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Web & Frontend
- Author: IdoCohen560 (https://skillmd.com/u/idocohen560)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/idocohen560/gameobject-component-list-all

---


# GameObject / Component / List All

## How to Call

```bash
unity-mcp-cli run-tool gameobject-component-list-all --input '{
  "search": "string_value",
  "page": 0,
  "pageSize": 0
}'
```

> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool gameobject-component-list-all --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool gameobject-component-list-all --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```


### Troubleshooting

If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.

## Input

| Name | Type | Required | Description |
|------|------|----------|-------------|
| `search` | `string` | No | Substring for searching components. Could be empty. |
| `page` | `integer` | No | Page number (0-based). Default is 0. |
| `pageSize` | `integer` | No | Number of items per page. Default is 5. Max is 500. |

### Input JSON Schema

```json
{
  "type": "object",
  "properties": {
    "search": {
      "type": "string"
    },
    "page": {
      "type": "integer"
    },
    "pageSize": {
      "type": "integer"
    }
  }
}
```

## Output

### Output JSON Schema

```json
{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject+ComponentListResult"
    }
  },
  "$defs": {
    "System.String[]": {
      "type": "array",
      "items": {
        "type": "string"
      }
    },
    "com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject+ComponentListResult": {
      "type": "object",
      "properties": {
        "Items": {
          "$ref": "#/$defs/System.String[]",
          "description": "Array of component type names for the current page."
        },
        "Page": {
          "type": "integer",
          "description": "Current page number (0-based)."
        },
        "PageSize": {
          "type": "integer",
          "description": "Number of items per page."
        },
        "TotalCount": {
          "type": "integer",
          "description": "Total number of matching components."
        },
        "TotalPages": {
          "type": "integer",
          "description": "Total number of pages available."
        }
      },
      "required": [
        "Page",
        "PageSize",
        "TotalCount",
        "TotalPages"
      ]
    }
  },
  "required": [
    "result"
  ]
}
```


