# Script Delete

> Delete the script file(s). Does AssetDatabase.Refresh() and waits for Unity compilation to complete before reporting results. Use 'script-read' tool to read existing script files first.

- Skill: `idocohen560/script-delete` (Agent Skill)
- Install (CLI): `npx skillmds@latest add idocohen560/script-delete`
- Raw SKILL.md: https://api.skillmd.com/api/skills/idocohen560/script-delete/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: IdoCohen560 (https://skillmd.com/u/idocohen560)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/idocohen560/script-delete

---


# Script / Delete

## How to Call

```bash
unity-mcp-cli run-tool script-delete --input '{
  "files": "string_value"
}'
```

> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool script-delete --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool script-delete --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```


### Troubleshooting

If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.

## Input

| Name | Type | Required | Description |
|------|------|----------|-------------|
| `files` | `any` | Yes | File paths to the files. Sample: "Assets/Scripts/MyScript.cs". |

### Input JSON Schema

```json
{
  "type": "object",
  "properties": {
    "files": {
      "$ref": "#/$defs/System.String[]"
    }
  },
  "$defs": {
    "System.String[]": {
      "type": "array",
      "items": {
        "type": "string"
      }
    }
  },
  "required": [
    "files"
  ]
}
```

## Output

This tool does not return structured output.


