# Worldedit Config

> Troubleshooting WorldEdit limits, global ignore settings, and after-scan hooks

- Skill: `kangarko/worldedit-config` (Agent Skill)
- Install (CLI): `npx skillmds@latest add kangarko/worldedit-config`
- Raw SKILL.md: https://api.skillmd.com/api/skills/kangarko/worldedit-config/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: kangarko (https://skillmd.com/u/kangarko)
- Updated: 2026-09-10
- Page: https://skillmd.com/skills/kangarko/worldedit-config

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# WorldEdit & Config Troubleshooting

## Common Mistakes

- **`protect.group.{group}` confusion with rule groups** — two unrelated "group" concepts. WorldEdit groups = permission-based block limits. Rule groups = reusable operator sets in `group.rs`. Major user confusion source
- **`Ignore.Worlds` validates world names on load** — if a listed world isn't loaded when Protect starts, you get errors. Ensure Protect loads AFTER world management plugins (Multiverse, etc.)
- **`After_Scan` only fires for confiscate/clone actions** — not for `then command`. Users report "After_Scan commands not running" for rules that only use `then command` — those run directly from the rule, not via After_Scan
- **Broadcast deduplication per scan** — `ProtectCheck` tracks already-sent notify messages per scan to prevent duplicates. If seeing duplicates, multiple scans may be triggering simultaneously (e.g. join + inventory open)

