# Development Live Collaboration Sessions

> Persistent multi-user editor sessions with deterministic conflict resolution

- Skill: `lgrappag/development-live-collaboration-sessions` (Agent Skill)
- Install (CLI): `npx skillmds@latest add lgrappag/development-live-collaboration-sessions`
- Raw SKILL.md: https://api.skillmd.com/api/skills/lgrappag/development-live-collaboration-sessions/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: LgrappaG (https://skillmd.com/u/lgrappag)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/lgrappag/development-live-collaboration-sessions

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# Live Collaboration Sessions

Persistent multi-user editor sessions with operational transformation, deterministic conflict resolution, and crash recovery.

## Risk Level
**HIGH**

## Core Rules
- Maintain >=5 concurrent editor connections
- Achieve 99%+ state consistency across clients
- Persist session data across >=30 minute sessions
- Resolve competing edits in <1s deterministically

## Response Pattern

1. Initialize session sync with subscription channels
2. Detect competing writes via OT with Lamport timestamps
3. Apply automatic conflict resolution deterministically
4. Checkpoint session state periodically for recovery

## Usage
- Co-op multiplayer level design (3-5 artists)
- Distributed game jam scenarios
- Mentoring sessions with live code/scene sharing
- Remote pair programming on gameplay systems

## What NOT to Do
- Session desynchronization under high frequency
- Dropped edits during network hiccup
- Competing changes creating invalid game state
- Unbounded session state memory growth
- Non-deterministic conflict resolution


