# Cyberpunk Neon City

> A rain-soaked cyberpunk city block with neon signs, rooftop parkour, teleporter pads, data chip collectibles, and moody purple-blue atmosphere

- Skill: `localgpt-app/cyberpunk-neon-city` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add localgpt-app/cyberpunk-neon-city`
- Raw SKILL.md: https://api.skillmd.com/api/skills/localgpt-app/cyberpunk-neon-city/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: localgpt-app (https://skillmd.com/u/localgpt-app)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/localgpt-app/cyberpunk-neon-city

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# Cyberpunk Neon City — "Neon Runner"

A rain-soaked cyberpunk city block at night. Dense skyscrapers with neon signs line a central street. First-person. Player uses teleporter pads to reach rooftops, collects 3 data chips, navigates a moving platform between buildings.

## Generation Strategy

1. Flat dark asphalt plane (40×40), wet-street PBR
2. 10 skyscrapers (heights 8–25), dark materials, box colliders
3. Street: road lanes, 6 streetlights, steam vents, neon signs
4. Emissive layer: window strips, holographic rings, pulsing signs
5. 3 teleporter pads (ground→rooftop) + 1 moving platform (Y=18)
6. 3 data chips on rooftops (cyan emissive, spinning)
7. Street Fixer NPC with hint dialogue
8. Audio: rain + hum + bass + rooftop wind
9. Kill zone at Y<-2 → respawn at street level

## Design Intent

**Oppressive and beautiful.** Night only. No sun. Neon is the ONLY color. Wet streets reflect. Player motivation is vertical: get UP. First-person maximizes the canyon effect of looking up at towers.

## Player

```
camera_mode: "first_person"
walk_speed: 6, run_speed: 12, jump_force: 9
spawn: [0, 1, -25]
HUD: "DATA CHIPS: 0/3" top-right, cyan #00ffff
```

