# Dungeon Crawler

> A classic stone dungeon with interconnected rooms, corridors, treasure chests, pillars, torches, a gate, and stairs

- Skill: `localgpt-app/dungeon-crawler` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add localgpt-app/dungeon-crawler`
- Raw SKILL.md: https://api.skillmd.com/api/skills/localgpt-app/dungeon-crawler/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: localgpt-app (https://skillmd.com/u/localgpt-app)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/localgpt-app/dungeon-crawler

---

# Dungeon Crawler

A classic stone dungeon built from parametric primitives. Multiple interconnected
rooms connected by narrow corridors, with torches on walls, treasure chests,
stone pillars, a portcullis gate, and descending stairs. The scene demonstrates
cave ambience, fire audio emitters, pulse glow on torches, bouncing loose stones,
and a guided exploration tour.

## Scene Layout

- **Entry chamber** (south) with descending stairs from the surface
- **Main hall** (center) with tall pillars and a vaulted feel
- **Treasure room** (east) with chests, a spot-lit golden orb, and guarded gate
- **Corridor** connecting entry to main hall and branching east to treasure room
- **Torches** mounted on walls with fire audio and pulse glow
- **Loose stones** on the floor with bounce behaviors
- **Patrol orb** following a path through the main hall

## Audio

- Ambient cave drips and deep resonance (global)
- Spatial fire crackle on all torch emitters

## Behaviors

- Torch flames pulse with breathing scale effect
- Loose stones bounce periodically
- Treasure orb bobs with a golden glow
- Patrol orb follows a path through the main hall

## How to Load

```json
gen_load_world({ "path": "dungeon-crawler" })
```

To customize, fork it first:

```json
gen_fork_world({ "source": "dungeon-crawler", "new_name": "my-dungeon" })
```

