# Gsp Live Risk Audit

> Use when auditing rollback, compatibility, corruption, or operational risks in a shipped or live-risky game.

- Skill: `mike007jd/gsp-live-risk-audit` (Agent Skill)
- Install (CLI): `npx skillmds@latest add mike007jd/gsp-live-risk-audit`
- Raw SKILL.md: https://api.skillmd.com/api/skills/mike007jd/gsp-live-risk-audit/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Security
- Author: mike007jd (https://skillmd.com/u/mike007jd)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/mike007jd/gsp-live-risk-audit

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# Game Live Risk Audit

## Goal
Audit shipped or high-risk projects before changes are proposed or applied.

## Outputs

Follow the `gsp-orchestrator` output strategy:
- **inline** (default): present findings in conversation.
- **minimal** or **full**: write to `docs/game-studio/audit/audit-summary.md`, `docs/game-studio/audit/risk-register.md`, `docs/game-studio/audit/scorecard.json`.

Use:
- `../../shared/checklists/live-risk-audit-checklist.md`
- `../../shared/reference/project-state-and-risk.md`

## Evaluate
- save or state compatibility risk
- blast radius of likely edits
- rollback difficulty
- hidden production dependencies
- unsafe assumptions in seemingly small changes
- what should not be touched without a release plan

## Important
When risk is high, recommendations should bias toward small, reversible, well-isolated fixes.

