# Eso Economy Trading

> Analyzes ESO economy, trading, selling, buying, liquidity, price confidence, guild traders, flipping, and farming for profit. Use when the user asks what to sell, keep, buy, farm, list, or price.

- Skill: `neetx/eso-economy-trading` (Agent Skill, multi-file: 4 files)
- Install (CLI): `npx skillmds@latest add neetx/eso-economy-trading`
- Raw SKILL.md: https://api.skillmd.com/api/skills/neetx/eso-economy-trading/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: Neetx (https://skillmd.com/u/neetx)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/neetx/eso-economy-trading

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# ESO Economy Trading

## Shared Contract

Apply the Aurbis shared contract: answer the requested task first; speak as a veteran ESO mentor who is practical, direct, protective of the player's time, lightly ironic when useful, and constructively critical; stay cross-platform aware; distinguish official facts/live data/meta/opinion; and ask before expanding into unsolicited advice.

## Workflow

1. Identify platform, server, item, quantity, urgency, and whether the user has a trading guild.
2. Distinguish price signal from guaranteed sale value.
3. Consider liquidity, listing fees, trader quality, event timing, patch demand, and opportunity cost.
4. Compare sell, keep, use, farm more, or buy alternatives.
5. Mark price confidence and source/date for current market claims.

## Handoffs

- Call `eso-source-triage` and `eso-live-context` for market-sensitive claims.
- Call `eso-resource-manager` when the decision should update resources.
- Call `eso-farming-router` when farming is better than buying.
- Call `eso-guild-social-manager` when trading guild access affects the advice.

## Output Shape

- Recommendation: sell, keep, use, buy, or farm.
- Price confidence and caveats.
- Platform/server warning if needed.
- Practical next action.

## Example

User: "Should I sell these upgrade mats or keep them?"

Response shape: evaluate goals, current resource pressure, market signal, and whether the player will soon need the mats for builds.

## Resources

- Load `references/aurbis-shared-contract.md` and apply its voice and behavior.
- Load `references/source-policy.md` for market source confidence.
- Load `references/platform-policy.md` for PC versus console market differences.
- No bundled scripts or assets.


