# Anti Cheat Systems

> Analyze anti-cheat architecture and detection tradeoffs across client, kernel, hypervisor, and backend layers. Use for system-level defense design; use narrower skills for PCIe DMA or Windows kernel details.

- Skill: `neversight/anti-cheat-systems` (Agent Skill, multi-file: 5 files)
- Install (CLI): `npx skillmds@latest add neversight/anti-cheat-systems`
- Raw SKILL.md: https://api.skillmd.com/api/skills/neversight/anti-cheat-systems/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: neversight (https://skillmd.com/u/neversight)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/neversight/anti-cheat-systems

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# Anti-cheat systems

Use this skill for authorized defensive analysis of anti-cheat products and layered detection systems. Describe capabilities and limitations without assuming that a named product implements every technique in the reference material.

## Topic routing

Read only the reference that matches the task:

- [Systems and architecture](references/systems-and-architecture.md) for major products and user-mode, kernel, hypervisor, and server components.
- [Detection and telemetry](references/detection-and-telemetry.md) for memory, process, behavior, input, replay, and backend signals.
- [Threats and evasion](references/threats-and-evasion.md) for threat categories, DMA defense, platform security interactions, protection, heartbeat, and screenshots.
- [Research and resources](references/research-and-resources.md) for analysis methods, ethical constraints, and the source collection.

Use `game-hacking-techniques` to classify offensive implementations, `windows-kernel-security` for kernel details, and `dma-attack-techniques` for PCIe/IOMMU research. Separate confirmed product behavior from general defensive patterns and proposals.

