# Growth Engine Design

> Design growth loops and recurring user acquisition systems for digital products. Use when defining viral loops, referral mechanics, content flywheels, community loops, north-star metrics, loop math, cycle time assumptions, or systems that turn product usage into distribution.

- Skill: `nickgallick/growth-engine-design` (Agent Skill)
- Install (CLI): `npx skillmds add nickgallick/growth-engine-design`
- Raw SKILL.md: https://api.skillmd.com/api/skills/nickgallick/growth-engine-design/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Marketing & Growth
- Author: nickgallick (https://skillmd.com/u/nickgallick)
- Updated: 2026-09-08
- Page: https://skillmd.com/skills/nickgallick/growth-engine-design

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# Growth Engine Design

Design at least three loops per product.

## For each loop define
- Trigger action
- Distribution mechanism
- Conversion action
- Cycle time
- Estimated viral coefficient (K)
- Dependencies and failure points

## Core Rule
Prefer loops where normal product use naturally creates distribution.

## Required Outputs
- North Star Metric
- Loop inventory table
- Highest-K loop with reason
- Friction reduction ideas
- Instrumentation events needed to measure loop health

