# Unity Sample

> Sample scene generators and API test utilities. Use when users want to generate example scenes, test API connectivity, or create demo objects for learning. Triggers: test, sample, hello, ping, demo, example, 示例, Unity测试, Unity演示.

- Skill: `noah-zll/unity-sample` (Agent Skill)
- Install (CLI): `npx skillmds@latest add noah-zll/unity-sample`
- Raw SKILL.md: https://api.skillmd.com/api/skills/noah-zll/unity-sample/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Integrations & APIs
- Author: noah-zll (https://skillmd.com/u/noah-zll)
- Updated: 2026-09-22
- Page: https://skillmd.com/skills/noah-zll/unity-sample

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# Sample Skills

Basic examples for testing the API.

## Guardrails

**Mode**: Full-Auto required

**DO NOT** (common hallucinations):
- Sample skills are basic test/demo skills — do not use them for production work
- `sample_create` is a simplified version of `gameobject_create` — prefer the full gameobject module
- `sample_hello` / `sample_ping` are connectivity test skills only

**Routing**:
- For actual GameObject operations → use `gameobject` module
- For server health check → use Python helper's `unity_skills.health()`

## Skills

### create_cube
Create a cube primitive.
**Parameters:** `x`, `y`, `z`, `name`

### create_sphere
Create a sphere primitive.
**Parameters:** `x`, `y`, `z`, `name`

### delete_object
Delete object by name.
**Parameters:** `objectName`

### `find_objects_by_name`
Find objects containing string.
**Parameters:** `nameContains`

### `set_object_position`
Set object position.
**Parameters:** `objectName`, `x`, `y`, `z`

### `set_object_rotation`
Set object rotation.
**Parameters:** `objectName`, `x`, `y`, `z`

### `set_object_scale`
Set object scale.
**Parameters:** `objectName`, `x`, `y`, `z`

### `get_scene_info`
Get current scene information.
**Parameters:** None.

