# Threejs Materials

> Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

- Skill: `oimiragieo/threejs-materials-3` (Agent Skill)
- Install (CLI): `npx skillmds@latest add oimiragieo/threejs-materials-3`
- Raw SKILL.md: https://api.skillmd.com/api/skills/oimiragieo/threejs-materials-3/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: oimiragieo (https://skillmd.com/u/oimiragieo)
- Updated: 2026-09-22
- Page: https://skillmd.com/skills/oimiragieo/threejs-materials-3

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# threejs-materials (Cursor adapter)

Canonical skill: [`../../../skills/threejs-materials/SKILL.md`](../../../skills/threejs-materials/SKILL.md)

Load and follow the canonical SKILL.md (and sibling refs/scripts there).

