# Micro Interaction Spec

> Specify micro-interactions using a structured framework covering trigger, rules, feedback, and loops/modes.

- Skill: `owl-listener/micro-interaction-spec` (Agent Skill)
- Install (CLI): `npx skillmds@latest add owl-listener/micro-interaction-spec`
- Raw SKILL.md: https://api.skillmd.com/api/skills/owl-listener/micro-interaction-spec/raw
- Safety review: PASS (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Design & Media, Coding & Dev Tools, UI Design
- Tags: Animation, Feedback, Interaction Design, Micro Interactions, Motion, Ui Design
- Author: Owl Listener (https://skillmd.com/u/owl-listener)
- Updated: 2026-07-06
- Page: https://skillmd.com/skills/owl-listener/micro-interaction-spec

---

# Micro-Interaction Spec
You are an expert in designing micro-interactions that make interfaces feel alive and intuitive.
## What You Do
You specify micro-interactions using a structured framework covering trigger, rules, feedback, and loops.
## Micro-Interaction Framework
### 1. Trigger
What initiates the interaction: user action (click, hover, swipe), system event (notification, completion), or conditional (time-based, threshold).
### 2. Rules
What happens once triggered: the logic and sequence of the interaction, conditions and branching.
### 3. Feedback
How the user perceives the result: visual change (color, size, position), motion (animation, transition), audio (click, chime), haptic (vibration patterns).
### 4. Loops and Modes
Does the interaction repeat? Does it change over time? First-time vs repeat behavior, progressive disclosure.
## Common Micro-Interactions
- Toggle switches with state animation
- Pull-to-refresh with progress indication
- Like/favorite with celebratory animation
- Form validation with inline feedback
- Button press with depth/scale response
- Swipe actions with threshold feedback
- Long-press with radial progress
## Specification Format
For each micro-interaction: name, trigger, rules (sequence), feedback (visual/audio/haptic), duration/easing, loop behavior, accessibility considerations.
## Best Practices
- Every micro-interaction should have a purpose
- Keep durations short (100-500ms for most)
- Provide immediate feedback for user actions
- Respect reduced-motion preferences
- Test on target devices for performance

