# Cogsec World Mediation

> Prerequisite mediation layer for cogsec world interactions via IMable + glass-bead-game

- Skill: `plurigrid/cogsec-world-mediation` (Agent Skill, multi-file: 3 files)
- Install (CLI): `npx skillmds@latest add plurigrid/cogsec-world-mediation`
- Raw SKILL.md: https://api.skillmd.com/api/skills/plurigrid/cogsec-world-mediation/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: plurigrid (https://skillmd.com/u/plurigrid)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/plurigrid/cogsec-world-mediation

---


# Cogsec World Mediation

> *"All cogsec interactions must be mediated through skills before reaching others"*

## Overview

This skill enforces the **mediation prerequisite** for cognitive security world interactions. Before any agent can communicate with external parties, the interaction must pass through:

1. **IMable capability** - Universal messaging interface
2. **Glass-bead-game** - Confidential prediction market for intent verification
3. **GF(3) conservation** - Triadic balance enforcement

## Active Plurigrid Channels

| Channel | Platform | Chat ID | Last Active |
|---------|----------|---------|-------------|
| Young Turks ⚡️ Plurigrid | Signal | `!S82e5m3GR9nfdpdF_UrvZfV0uE0:...` | 2025-12-31 |
| Hash3 <> Plurigrid | Signal | `!3Sh9TDNLGh35RC8oKJeYxdQlL44:...` | - |
| Cosmology <> Plurigrid | Signal | `!_joh_2p-CH8vh8r7vAdTZ00QJ1A:...` | - |
| plurigrid signal | Signal | `!BOn9UKxUML5sPNrGJCkPD9C8Ezw:...` | - |

## Mediation Protocol

```
┌─────────────────────────────────────────────────────────────┐
│                     COGSEC WORLD                            │
│                                                             │
│  Agent Intent                                               │
│       │                                                     │
│       ▼                                                     │
│  ┌─────────────┐   glass-bead commitment                    │
│  │ Glass Bead  │◄────────────────────────┐                  │
│  │   Game      │                         │                  │
│  └──────┬──────┘                         │                  │
│         │                                │                  │
│         ▼ prediction market stake        │                  │
│  ┌─────────────┐                         │                  │
│  │  IMable     │   GF(3) trit           │                  │
│  │ Capability  │◄──────────────┐        │                  │
│  └──────┬──────┘               │        │                  │
│         │                      │        │                  │
│         ▼                      │        │                  │
│  ┌─────────────┐   ┌───────────┴────────┴─┐                │
│  │ Beeper MCP  │   │    Gay MCP           │                │
│  │ (transport) │   │ (color/trit assign)  │                │
│  └──────┬──────┘   └──────────────────────┘                │
│         │                                                   │
│         ▼                                                   │
│    External World (Signal, Telegram, Slack, Matrix...)      │
└─────────────────────────────────────────────────────────────┘
```

## Intent Classification

Before any message leaves the cogsec world:

```typescript
type CogSecIntent = 
  | { type: 'QUERY',     trit: -1, stake: 'information_request' }
  | { type: 'COORDINATE', trit: 0,  stake: 'state_synchronization' }  
  | { type: 'COMMAND',    trit: +1, stake: 'action_request' }

function mediate(msg: Message): MediatedMessage {
  const intent = classifyIntent(msg);
  const beadMove = commitToGlassBead(msg, intent);
  const color = gayMcp.share3Hash(msg.content);
  
  return {
    original: msg,
    intent,
    beadMove,
    color,
    tritBalance: intent.trit + color.trit  // must balance in quad
  };
}
```

## Confidential Prediction Markets

Each mediated interaction creates a **confidential prediction**:

```yaml
prediction:
  thesis: "Message will achieve intended effect"
  antithesis: "Message will be misinterpreted or ignored"
  stake: reputation_tokens
  resolution:
    - read_receipt: +1 confidence
    - response_received: +2 confidence  
    - action_completed: +3 confidence
  timeout: 24h
```

## GF(3) Quad Balance

```
imable-capability  (+1)  #4BE9DB
beeper-mcp         (+1)  #8229A8
glass-bead-game    (0)   #C09335
gay-mcp            (+1)  #A6432B
────────────────────────────────
Sum: +3 ≡ 0 (mod 3) ✓ BALANCED
```

## Usage

```bash
# Mediate a message before sending
amp skill cogsec-world-mediation --intent "Deploy to production" --channel "Young Turks"

# Query with glass-bead commitment
amp skill cogsec-world-mediation --query "What's the status?" --stake 10
```

## Security Properties

1. **No unmediated contact** - All outbound messages pass through skill chain
2. **Intent transparency** - Every message classified with visible trit
3. **Accountable predictions** - Stakes on message outcomes
4. **Color determinism** - Reproducible message coloring via Gay.jl seed

## World Hopping

Messages can hop between cogsec worlds via Badiou triangle:

```
im://signal/plurigrid#query 
  → glass-bead://cogsec/prediction#thesis
  → world://production#deploy
```

Triangle inequality: `d(intent, effect) ≤ d(intent, mediation) + d(mediation, effect)`

---

*"Trust, but verify through triadic conservation."*


---

## Autopoietic Marginalia

> **The interaction IS the skill improving itself.**

Every use of this skill is an opportunity for worlding:
- **MEMORY** (-1): Record what was learned
- **REMEMBERING** (0): Connect patterns to other skills  
- **WORLDING** (+1): Evolve the skill based on use



*Add Interaction Exemplars here as the skill is used.*

