# Vr

> Virtual reality (VR) reality tech. Locomotion, comfort defaults, controllers/hands, performance budgets, and interaction patterns.

- Skill: `plurigrid/vr` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add plurigrid/vr`
- Raw SKILL.md: https://api.skillmd.com/api/skills/plurigrid/vr/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- License: Apache-2.0
- Author: plurigrid (https://skillmd.com/u/plurigrid)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/plurigrid/vr

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# VR (Virtual Reality)

Use when the user is building an immersive VR experience (Quest/PCVR) in WebXR or OpenXR.

## Comfort Defaults

- Teleport locomotion + snap-turn
- No forced acceleration; no camera shake by default
- Stable horizon; keep UI readable and at comfortable depth

## Interaction Defaults

- Start with ray pointer + grab/select
- Use clear affordances: hover, highlight, haptics (when supported)

## Debug Checklist

- Confirm runtime (OpenXR) and controller profiles
- Validate action bindings and input mappings per device
- Measure on-device frame timing early

See also: `ar-vr-xr` for performance and privacy checklists.

