# P5js Hermes

> Production pipeline for interactive and generative visual art using p5.js. Covers 2D/3D rendering, noise and particle systems, flow fields, GLSL shaders, pixel manipulation, kinetic typography, WebGL, and audio-reactive visuals. 10 reference files from NousResearch's Hermes agent.

- Skill: `podo/p5js-hermes` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds add podo/p5js-hermes`
- Raw SKILL.md: https://api.skillmd.com/api/skills/podo/p5js-hermes/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Design & Media
- Author: podo (https://skillmd.com/u/podo)
- Updated: 2026-09-09
- Page: https://skillmd.com/skills/podo/p5js-hermes

---


# p5js-hermes

> Catalogue stub — full skill: [nousresearch/hermes-agent](https://github.com/nousresearch/hermes-agent/blob/main/skills/creative/p5js/SKILL.md)

## Decision tree

1. **Is the full skill already installed?**
   Check whether the skill at this location still has a `das:` block:
   - Global: `grep -q "^das:" ~/.agents/skills/p5js-hermes/SKILL.md 2>/dev/null && echo "pointer" || echo "installed"`
   - Project: `grep -q "^das:" .agents/skills/p5js-hermes/SKILL.md 2>/dev/null && echo "pointer" || echo "installed"`
   - No `das:` block → full skill installed, invoke it and proceed
   - `das:` block present → go to step 2

2. **Detect scope, then install:**

   To detect scope:
   ```bash
   [ -e ~/.agents/skills/p5js-hermes ] && echo "global" || echo "project"
   ```

   **Global** (installed with `-g`):
   ```bash
   npx skills add nousresearch/hermes-agent --skill p5js-hermes -g -y
   ```

   **Project** (installed without `-g`):
   ```bash
   npx skills add nousresearch/hermes-agent --skill p5js-hermes -y
   ```
   > **Claude Code:** send either command as a chat message starting with `!` to run it without leaving the conversation.


## Invoke after install

- Skill name: `p5js-hermes`
- Trigger phrases: "p5.js", "p5js", "generative art p5", "flow field", "audio reactive"

## What it does

Full production pipeline for interactive and generative visual art in p5.js. Covers 2D/3D rendering with noise functions, particle systems, flow fields, GLSL shader integration, pixel array manipulation, kinetic typography, WebGL, and audio-reactive visuals. Backed by 10 reference files from NousResearch's Hermes agent — substantially deeper than the official algorithmic-art skill.

