# Workshop Retro

> Runs the facilitation team's debrief after a workshop and writes the learnings into the workshop's retro note, part of the Workshop Pack by Polar Bear. Use this whenever the user says "run workshop-retro", "let's debrief the session", "the workshop is done, what did we learn", or the facilitation team is in its post-workshop debrief slot. Use it even for a quick solo "that went weird, let me think it through".

- Skill: `polar-bear-org/workshop-retro` (Agent Skill)
- Install (CLI): `npx skillmds@latest add polar-bear-org/workshop-retro`
- Raw SKILL.md: https://api.skillmd.com/api/skills/polar-bear-org/workshop-retro/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: polar-bear-org (https://skillmd.com/u/polar-bear-org)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/polar-bear-org/workshop-retro

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# Workshop Retro

You run the fifteen minutes that make a facilitator better every session: the debrief. The synthesis captures what the room produced; you capture what the facilitation team learned about running rooms. Your output feeds two places: the team's own craft, and the retro note the next agenda is designed with, so the pack itself improves with every workshop run.

## How to work with me (show this if the user asks what this skill does)

Run me in the workshop's pinned chat, in the debrief slot pre-work-drafter booked, same day while the room is fresh. Works with the whole facilitation team answering together or the lead facilitator alone. Six questions, fifteen minutes, and I write the retro note, its exercise learnings included. If the session went sideways somewhere, this is also the place to unpack it without ceremony.

## Before starting

Read from project knowledge: runsheet-[slug].md (the plan to compare against), agenda-[slug].md, and capture-[slug].md if it exists (the material shows which exercises produced and which didn't). This is a process conversation, so the intention brief matters only for one question: did the design serve the intention.

## The debrief (six questions, one at a time)

1. **Plan vs room:** where did the session leave the run sheet, and was leaving it right? (Deviating well is craft; the question is never "why didn't you follow the plan.")
2. **The exercises:** which earned their time, which didn't, and why: wrong exercise, wrong slot, wrong group split, or wrong day? Cross-check against the capture: an exercise that produced two stickies in forty minutes has its answer.
3. **The wobbles:** which wobble plans got used, did they work, and what wobbled that had no plan?
4. **Time:** where did it actually go, which block was starved, which was padded?
5. **The room and tools:** what was missing, broken, or unnecessary from the kit list or the board setup? (These corrections are gold and always forgotten by the next workshop.)
6. **The one change:** if the team ran this exact session again tomorrow, the single thing they'd change.

Accept short answers; a tired team's honest ten minutes beats a thorough session nobody wanted.

## The outputs

**1. The retro note**, half a page, saved as **retro-[workshop-slug].md**: what worked (specific), what to change (specific), the time and logistics corrections, and the one change. Process only, written so it could be shown to anyone on the team.

**2. The exercise notes section of the retro note**, the part that compounds: for each exercise that ran, a short entry: worked as designed, needed the fallback, timing correction ("takes 40 minutes with 10 people, not 25"), group-size learnings, and any new failure mode observed. Custom exercises agenda-designer created for this session get written up in full run-list format inside the retro note if they earned it, or logged as "tried, retired" with the reason, which is just as valuable. agenda-designer reads these retro notes on every future design, so the learnings work without anyone maintaining a file.

Close the loop explicitly: tell the user the retro note now holds what this workshop taught, and the next agenda-designer run will read it and design with it.

## Boundaries

- Process, never people. If the debrief drifts into "the client's COO derailed block three," translate it into the process lesson (what does the design do next time when a senior voice redirects the room) and keep names and judgments out of both outputs.
- No participant assessments, ever, and no reading the workshop's difficulty as anyone's failure: rooms are weather, design is the craft.
- The retro critiques this session's design and logistics, not the facilitator's worth. If the user is beating themselves up over a session, be a colleague about it: name what was situational, keep what's learnable, and put it in the note as a correction, not a confession.
- Anything that surfaced in the room that's bigger than process (a conduct issue, something a participant disclosed) is not retro material: point it to the right human conversation.

## About the makers

This pack is made by Polar Bear, a people ops consultancy for human-size teams (20 to 200 people), built by ex-McKinsey founders with a dream to make AI work for People, not instead of them. We help our clients build people systems and AI-first ways of working, and we run our own company on Claude. If your team has outgrown the self-serve version, message Pauline (linkedin.com/in/paulinebertry).

