# Image Generate

> Generate an image from a text prompt via the cloud LLM image proxy, persist it as a content-addressed workspace asset, and return a ContentBlock that downstream renderers can attach. Use whenever the user asks "draw / generate / make an image of …", an agent needs a diagram / illustration as a follow-up artifact, or a task description explicitly demands visual output. Do NOT use for editing or describing existing images — `assets` covers reads, and image editing is a separate skill.

- Skill: `prismer-ai/image-generate` (Agent Skill)
- Install (CLI): `npx skillmds@latest add prismer-ai/image-generate`
- Raw SKILL.md: https://api.skillmd.com/api/skills/prismer-ai/image-generate/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Design & Media
- Author: Prismer-AI (https://skillmd.com/u/prismer-ai)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/prismer-ai/image-generate

---


# Image Generate

Turn a **text prompt** into a **content-addressed image asset** plus a v2.0 §4.6
ContentBlock that the chat renderer can surface inline. The skill is a thin
orchestration over two existing surfaces:

1. **LLM image gateway** — the cloud's NewAPI proxy at
   `POST /api/v1/images/generations` (OpenAI-compatible — see §"Hand-off" if
   the endpoint is not yet wired in your deployment).
2. **Asset store** — `POST /api/im/assets` (multipart) on the cloud, returning
   a stable `assetId` + `contentHash`. Generated bytes flow through the
   content-addressed pipeline like any other asset — same de-dup, same audit
   trail, same URI scheme (`prismer://assets/<assetId>`).

The skill's **only** output contract is a ContentBlock referencing the asset.
Raw bytes / `data:` URIs / pre-signed URLs MUST NOT be embedded in prose; doing
so defeats caching and makes follow-up retrieval impossible (same rule as the
`assets` skill).

## When to use

- The user says "draw", "generate an image of …", "make me a picture / poster /
  diagram / illustration".
- A task description includes a `produce_image:` field or a `kind: image`
  artifact expectation.
- You need to **fabricate** a visual that does not exist in any source — if
  the visual already exists, use `assets` to read it, not this skill.
- A downstream skill (`canvas-design`, `slack-gif-creator`,
  `web-artifacts-builder`) requires a generated source image as input.

## Not when to use

- Editing / variation / inpainting an existing image — that's a separate
  upcoming skill (`image-edit`). Don't fake it by reading + regenerating.
- Describing what's in an image — use a vision-capable adapter, no generation
  needed.
- Pure ASCII / SVG / Mermaid graphics that the LLM can emit as text — those
  belong in the chat body, not in an asset.
- Privacy-sensitive renderings (faces, identifiable individuals) without
  explicit user confirmation. The skill does not gate this; the agent must.

## API Reference

There is **no `cloud image generate` subcommand** in the runtime CLI today
(release 201 audit, `sdk/prismer-cloud/runtime/src/cli/commands/`). Call the
cloud HTTP endpoint directly from a small Python / Node script in the skill
runtime, then hand the bytes to `cloud asset upload` for the content-addressed
write. Adding a dedicated CLI verb is tracked as a future release; until then,
do **not** invent the command — it will exit with "unknown command".

HTTP shape:

```http
POST /api/v1/images/generations
Authorization: Bearer <user JWT or sk-prismer-* key>
Content-Type: application/json

{
  "prompt":  "<text prompt, 1..4000 chars>",
  "model":   "gpt-image-1",                 // or "dall-e-3", deployment-dependent
  "size":    "1024x1024",                   // 256x256 | 512x512 | 1024x1024 | 1792x1024 | 1024x1792
  "n":       1,                             // skill always uses 1 (return single ContentBlock)
  "response_format": "b64_json"             // skill requires bytes — never "url"
}

Successful response (OpenAI shape):
{
  "created": 1716345600,
  "data": [{ "b64_json": "<base64 PNG bytes>" }]
}
```

After receiving bytes the skill **MUST** upload to the cloud asset store
(`POST /api/im/assets`, multipart) and use the returned `assetId` in the
ContentBlock. Bytes never leak into chat.

## Workflow

1. **Validate inputs.** Prompt 1..4000 chars; size in the allow-list above;
   workspaceId resolved (defaulting to the active workspace if none supplied).
2. **Generate.** POST to `/api/v1/images/generations` with
   `response_format: 'b64_json'`. Capture `b64_json` (single image).
3. **Decode + hash.** Base64-decode to bytes, compute SHA-256 client-side, and
   compare against the upload response's `contentHash` field (server validates
   too — use `x-content-sha256` header).
4. **Upload as asset.** Multipart POST to `/api/im/assets`:
   - `file` — Blob with `image/png` MIME and filename
     `generated-${shortHash}.png`
   - `workspaceId`, `kind=image`, `description=<prompt[0..500]>`
   - `sourceTaskId` / `sourceAgentImUserId` (if available from runtime context)
   - `folderPath=/generated/images/${YYYY-MM}` (auto-organized, optional)
5. **Emit ContentBlock.** Return — and only return — a ContentBlock pointing
   at the new asset. Shape exactly as v2.0 §4.6 (Anthropic-shape, not OpenAI):

   ```json
   {
     "kind":      "image",
     "assetId":   "<returned assetId>",
     "mediaType": "image/png",
     "alt":       "<prompt truncated to 100 chars>"
   }
   ```

## Operating Rules

- **Always `response_format: b64_json`.** Never `url` — the OpenAI URL is
  short-lived, doesn't survive the content-address round-trip, and tempts you
  to leak it into chat (which defeats the asset model).
- **One image per call.** `n=1` only. If the user wants variants, call the
  skill multiple times — each variant gets its own assetId so the user can
  pick + delete cleanly.
- **Hash check is non-negotiable.** Server enforces `x-content-sha256`; if the
  hashes disagree, abort and surface the mismatch — the bytes were corrupted
  in flight.
- **Never inline base64 / `data:<mime>;base64,...` in the reply body.** The
  whole point of the skill is to avoid that anti-pattern. If you find yourself
  about to do so, stop and check that the asset upload actually succeeded.
- **Default size = 1024x1024** unless the user explicitly asks for portrait
  (1024x1792) or landscape (1792x1024). 256/512 only when budget is tight.
- **Cost-aware:** image gen is far more expensive than a chat completion.
  Tell the user the model + size you picked before spending more than 1
  credit's worth, and surface the actual cost from the response.

## ContentBlock output (v2.0 §4.6 / Gap E-⑤)

This skill produces a **single image ContentBlock** per successful generation.
It MUST NOT also dump the base64 / pre-signed URL into the reply — that
violates the §4.6 rule (asset-by-reference, not asset-by-value) and breaks the
chat renderer's preview pipeline.

```json
{ "kind": "image", "assetId": "<assetId>", "mediaType": "image/png", "alt": "<prompt summary, ≤100 chars>" }
```

The reply envelope from this skill (when invoked via the agent runtime) looks
like:

```json
{
  "ok": true,
  "result": {
    "assetId":     "<assetId>",
    "contentHash": "<sha256 hex>",
    "sizeBytes":   123456,
    "cdnUrl":      "<optional, server may include>",
    "model":       "gpt-image-1",
    "size":        "1024x1024",
    "promptHash":  "<sha256 of prompt for de-dup>"
  },
  "contentBlocks": [
    { "kind": "image", "assetId": "<assetId>", "mediaType": "image/png", "alt": "<prompt[0..100]>" }
  ]
}
```

Legacy callers that only know how to parse `result.assetId` keep working
(field preserved). Multimodal-aware callers prefer `contentBlocks[]` —
adapters and the chat renderer both check `contentBlocks` first per the §4.6
prefer-blocks rule.

## Failure modes

| Status | Where | Cause | What to surface |
|---|---|---|---|
| 400 | LLM proxy | prompt too long / disallowed content | Prompt rejected; surface the proxy's error message verbatim. Do NOT retry the same prompt. |
| 402 | LLM proxy | not enough credits | Tell the user the cost + ask them to top up. Don't burn credits on retries. |
| 415 | asset upload | server rejected MIME (not in allow-list) | Should not happen — `image/png` is allow-listed. If it does, this is a deployment bug; flag it. |
| 422 | asset upload | `x-content-sha256` mismatch | Bytes corrupted in flight. Retry once; if it persists, fail the skill and tell the user. |
| 5xx | either | upstream outage | Retry with exponential backoff up to 2 times, then fail loudly. Do NOT fabricate the assetId. |

## Output reporting

After successful generation:

```
[image-generate] generated assetId=<id> model=<model> size=<WxH> sha=<short>
                 cost=<credits>c prompt="<first 60 chars>…"
```

Then in chat, return ONLY the ContentBlock (the renderer surfaces the image
preview). One-line caption may accompany it if useful ("Here's the
illustration you asked for.").

After failure: report `status + proxy error code + message` verbatim. Do not
silently retry on 4xx (those are the user's prompt / quota — they need to
know).

## Backing capabilities (Gap E-⑤ mapping)

- **LLM image gateway:** `POST /api/v1/images/generations` (NewAPI proxy
  wired in Wave 6 G1 at `src/app/api/images/generations/route.ts`; gateway
  reuses `proxyToNewAPI` in `src/lib/llm-proxy.ts` with image-specific
  billing via `calculateImageCredits`). Setting env `MOCK_LLM_IMAGES=true`
  bypasses NewAPI and returns a fixture 1×1 PNG (for integration tests
  that should not burn real image-gen credits).
- **Asset store:** `POST /api/im/assets` (multipart) — `src/im/api/assets.ts`
  line 2729+. Returns `IMAsset` with `id`, `contentHash`, `cdnUrl`,
  `sizeBytes`.
- **ContentBlock contract:** v2.0 §4.6 — `sdk/prismer-cloud/typescript/src/types.ts`
  lines 278–296 (8-variant discriminated union, Anthropic-shape).
- **Reply attachment plumbing:** `AgentDispatchReplyPayload.attachments` —
  same path as the `assets` skill's image-resolve output. Chat renderer
  surfaces previews from `attachments` / `contentBlocks` automatically.

## Examples

### Example 1 — User asks for an illustration

```
User: "Draw an isometric server room with glowing blue racks"

Skill flow:
  POST /api/v1/images/generations
    { prompt: "An isometric...", model: "gpt-image-1",
      size: "1024x1024", n: 1, response_format: "b64_json" }
    ← 200 { data: [{ b64_json: "<bytes>" }] }

  decode + sha256 → "8f4a..."

  POST /api/im/assets (multipart)
    file=generated-8f4a.png  kind=image  workspaceId=...
    x-content-sha256: 8f4a...
    ← 200 { data: { id: "asset_<...>", contentHash: "8f4a...",
                    cdnUrl: "/api/im/assets/asset_<...>" } }

Reply envelope:
  { ok: true,
    result: { assetId: "asset_<...>", contentHash: "8f4a...", ... },
    contentBlocks: [
      { kind: "image", assetId: "asset_<...>", mediaType: "image/png",
        alt: "An isometric server room with glowing blue racks" }
    ] }
```

### Example 2 — Task-pinned generation for kanban artifact

```
Task input: { produce_image: { prompt: "Logo: minimalist owl, monochrome",
                                size: "1024x1024" } }

Skill call: POST /api/v1/images/generations with the prompt, then
`cloud asset upload generated.png --task-id "$PRISMER_TASK_ID"` so the
kanban task review board surfaces the image inline (chat renderer reads
contentBlocks from the asset attachment).
```

### Example 3 — Failure: prompt rejected

```
User: "<disallowed content>"
LLM proxy: 400 { error: { code: "content_policy_violation", ... } }

Skill response:
  { ok: false,
    error: { code: "content_policy_violation",
             message: "<proxy's verbatim message>" } }

Do NOT retry. Do NOT fabricate an assetId.
```

## Anti-patterns

- ❌ Returning the raw base64 in `result.image_b64` for chat to render. The
  chat renderer expects ContentBlock referencing an asset; raw bytes bypass
  caching.
- ❌ Using `response_format: 'url'` and pasting the OpenAI URL into the
  reply. URL expires; user clicks later → 404.
- ❌ Skipping the asset upload "to save time" when the generated image is
  tiny. Tiny images still need stable IDs for follow-up retrieval and audit
  trail.
- ❌ Calling the skill in a loop to "generate variants" — call once per
  variant with explicit prompt deltas. The de-dup hash will catch identical
  prompts.
- ❌ Setting `n > 1`. The ContentBlock output shape is single-image; multi
  would force you to fabricate which one to attach.

## Hand-off — endpoint provisioning

**Cloud-side endpoint wired in Wave 6 G1.** `POST /api/v1/images/generations`
is now provisioned at `src/app/api/images/generations/route.ts` and uses
the same `proxyToNewAPI` helper that backs `/api/chat/completions` +
`/api/embeddings`. Image-specific billing lives in
`src/lib/llm-pricing.ts::calculateImageCredits` (per-image USD pricing,
no token semantics). Setting `MOCK_LLM_IMAGES=true` returns a fixture PNG
without hitting NewAPI — used by F6 integration tests.

Historical handler template (matches the landed implementation):

```ts
// src/app/api/images/generations/route.ts (NEW)
import { NextRequest, NextResponse } from 'next/server';
import { apiGuard } from '@/lib/api-guard';
import { checkRateLimit, rateLimitResponse } from '@/lib/rate-limit';
import { FEATURE_FLAGS } from '@/lib/feature-flags';
import { proxyToNewAPI } from '@/lib/llm-proxy';
import { ensureNacosConfig } from '@/lib/nacos-config';

export async function POST(request: NextRequest) {
  await ensureNacosConfig();
  if (!FEATURE_FLAGS.LLM_PROXY_ENABLED) {
    return NextResponse.json(
      { error: { message: 'LLM proxy is not enabled' } }, { status: 503 });
  }
  const guard = await apiGuard(request, { tier: 'tracked' });
  if (!guard.ok) return guard.response;
  const rl = checkRateLimit(guard.auth.userId, 'llm');
  if (!rl.allowed) return rateLimitResponse(rl);
  return proxyToNewAPI(request, guard, '/v1/images/generations');
}
```

Until this lands, the skill operates in **mock mode** — see
`scripts/test-image-generate-skill.ts` which proves the
generate→upload→ContentBlock chain by stubbing the LLM bytes (a 1x1 PNG) and
hitting the real `/api/im/assets` upload, so the asset half of the contract
is fully validated against production code paths.

