# Unity Firebase Mobile

> Use for Firebase on Unity mobile: google-services.json, GoogleService-Info.plist, project ID discovery (paths only; no secret dumping).

- Skill: `rachitkumarrastogi/unity-firebase-mobile` (Agent Skill)
- Install (CLI): `npx skillmds@latest add rachitkumarrastogi/unity-firebase-mobile`
- Raw SKILL.md: https://api.skillmd.com/api/skills/rachitkumarrastogi/unity-firebase-mobile/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Product & Planning
- Author: rachitkumarrastogi (https://skillmd.com/u/rachitkumarrastogi)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/rachitkumarrastogi/unity-firebase-mobile

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# Firebase mobile

## Discovery

1. `get_firebase_config` — config file paths + project ID
2. `list_packages` — Firebase Unity SDKs
3. `get_analytics_or_crash_config` — Crashlytics overlap
4. `list_ci_configs` — whether configs are injected in CI

## Checklist

- Keep plist/json out of public forks when possible; use CI secrets + templating.
- Separate Firebase projects per environment.
- Confirm iOS/Android bundle IDs match `get_player_settings`.

## Security note

This server returns **paths and project IDs**, not private keys. Still treat config files as sensitive in VCS policy.

