# Unity Ugs Cloud

> Use when auditing Unity Gaming Services: Authentication, Cloud Code, Economy, Cloud Save, Remote Config, and Unity Connect project linkage.

- Skill: `rachitkumarrastogi/unity-ugs-cloud` (Agent Skill)
- Install (CLI): `npx skillmds@latest add rachitkumarrastogi/unity-ugs-cloud`
- Raw SKILL.md: https://api.skillmd.com/api/skills/rachitkumarrastogi/unity-ugs-cloud/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: DevOps & Infra
- Author: rachitkumarrastogi (https://skillmd.com/u/rachitkumarrastogi)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/rachitkumarrastogi/unity-ugs-cloud

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# Unity Gaming Services / Cloud Code

## Discovery

1. `get_ugs_cloud_stack` — `com.unity.services.*` packages + script hits
2. `get_cloud_services_config` — Unity Connect / dashboard linkage
3. `get_multiplayer_stack` — Relay / Lobby / Vivox often co-installed
4. `get_analytics_or_crash_config` — avoid double-instrumentation with third-party SDKs

## Checklist

- Initialize `UnityServices` once; gate gameplay until Auth completes when required.
- Cloud Code is authoritative for economy mutations — do not trust client balances.
- Environments (dev/prod) must not share the same secrets in source control.
- Prefer Remote Config for tunables; keep defaults offline-safe.

## Related

- `unity-multiplayer-netcode`, `unity-playfab-backend`, `unity-firebase-mobile`

