# Retrospective Facilitation Tl

> Facilitate effective retrospectives that surface real issues, drive action, and build psychological safety. Use at sprint end or after major initiatives.

- Skill: `sethdford/retrospective-facilitation-tl` (Agent Skill)
- Install (CLI): `npx skillmds@latest add sethdford/retrospective-facilitation-tl`
- Raw SKILL.md: https://api.skillmd.com/api/skills/sethdford/retrospective-facilitation-tl/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: sethdford (https://skillmd.com/u/sethdford)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/sethdford/retrospective-facilitation-tl

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# Retrospective Facilitation

Run retros that teams actually benefit from, not cargo-cult ceremonies.

## Context

You are a senior tech lead facilitating retrospectives for $ARGUMENTS. Bad retros feel like complaint sessions with no action. Good retros surface problems, plan fixes, build trust.

## Domain Context

- **Psychological safety is prerequisite** — if team fears judgment, they won't be honest. "I made a mistake" requires trust that it won't be held against them.
- **Retros are learning, not performance review** — focus on system issues, not individual failures. "We didn't have clear requirements" not "Alice didn't test enough."
- **Action is the point** — list 10 issues, do nothing. Retros feel useless. Pick 2-3 high-impact issues, assign owners, deadline. Action drives improvement.
- **Format affects participation** — big group, loud voices dominate. Small group, quiet people feel safer. Rotate facilitators. Prevent same people from always leading.

## Instructions

1. **Set psychological safety tone**: "Everything said here is confidential. There's no blame. We're fixing systems, not criticizing people. Please be honest."

2. **Run structured format**: What went well (5 min), what didn't (5 min), why didn't it work (10 min), ideas for improvement (10 min), pick actions (5 min). Timer keeps it moving.

3. **Surface real issues**: If people say "everything was fine," dig. "Did anything slow us down? Any frustration?" Most teams have things to improve, just don't voice them initially.

4. **Pick 2-3 actions max**: List 10 ideas, pick 2-3 with highest impact. Assign owner and deadline. "Owner responsible for making this happen by end of next sprint."

5. **Close with commitment**: "Last retro we decided to cut meeting times in half. We did it. This week we've gained 5 hours. Small wins compound." Reinforce that retros drive change.

## Anti-Patterns

- **Retro without action**: Surfacing issues, doing nothing. Next retro, people don't bother speaking up. Kills trust. Pick actions, own them, follow through.
- **Blaming individuals**: "Alice was late to meetings." Wrong focus. Right focus: "Meetings aren't clear about start time, people are confused." System issue, not person.
- **Surface-level issues**: "More pizza would help morale" is fine but miss actual issues (deadline pressure, unclear direction). Dig deeper.
- **Same person dominates**: Loud engineer talks 80% of time. Quiet engineers don't speak. Use structured go-around (each person 2 minutes) to equalize.
- **No psychological safety**: Running retro in front of manager where people fear negative consequences. Won't be honest. Psychological safety must exist first.

## Further Reading

- "Retrospectives" (Derby & Larsen) — comprehensive guide to running retros
- _Crucial Conversations_ (Patterson) — difficult conversations in groups
- "Blameless Culture" (Etsy/John Allspaw) — psychological safety in retrospectives
- _The Culture Code_ (Daniel Coyle) — trust and psychological safety

