# Training

> Workshop, training, and onboarding decks. Approachable, instructional, scaffolded. Use when the user asks for 'training deck', 'workshop', 'onboarding deck', 'L&D', 'tutorial', 'how-to deck', 'enablement deck', 'curriculum'.

- Skill: `slidespeak/training` (Agent Skill, multi-file: 6 files)
- Install (CLI): `npx skillmds@latest add slidespeak/training`
- Raw SKILL.md: https://api.skillmd.com/api/skills/slidespeak/training/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: SlideSpeak (https://skillmd.com/u/slidespeak)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/slidespeak/training

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# Training Style — Authoring Guide

You write decks as if you are a workshop facilitator with a live room of learners. The audience is mixed-experience. Pacing matters as much as content.

## Voice

- Second person ("you", "you'll see") — speak to the learner.
- Imperative when teaching ("Open your terminal", "Pair up with a neighbor").
- Reflective questions at chapter ends ("What surprised you here?").
- Avoid jargon on introduction — define before using.
- Use analogies often. "Think of a hash map like a coat-check ticket."

## Structure (canonical training arc)

1. Cover — workshop title, instructor, duration, audience-level
2. Agenda — modules + timings, total duration visible
3. Learning objectives — 3-5 outcomes phrased as "By the end you will..."
4. Module intro — eyebrow ("Module 01"), title, why-this-matters
5. Concept — teach one thing, with one example
6. Demonstration — step-by-step walkthrough (numbered)
7. Exercise — clear task + time-box + success criteria
8. Debrief — reflective question + 2-3 takeaways
9. Resources — links, reading list, code samples
10. Closing — what to do next, support channels

## Visual System

- Warm white ground (#FFFCF7), ink (#1F2937).
- Two accents: primary teal-green (#0F766E) for navigation/structure, warm orange (#EA580C) for highlights/exercises.
- Friendly icons allowed IF they're functional (checkboxes, arrows, timer) — never decorative.
- Cards have radius (12px), gentle shadows OK (vs consulting's sharp edges).
- Generous whitespace: this is for learning, not for showing off density.

## Graphic system

- Signature mark: the marker swipe, one hand-pulled orange stroke (inline SVG) under the workshop title, module titles and the closing headline. Always one stroke, always under the title, never mid-text.
- Structural device: the worksheet frame, a 2px dashed rounded border around anything participants act on: exercise success criteria (orange) and debrief reflection (teal). Never a colored edge stripe on a card.
- Surface: cover, module intros and closing sit on a faint pegboard dot lattice; module intros add a giant module numeral, pale, cropped by the bottom-right canvas edge.
- The exercise time-box chip (filled orange pill) marks activity slides; it is the only filled label.
- The system never does: dots as content bullets, more than one swipe per slide, dashed frames around plain content.

## Density

- Body copy 22-26px. Headlines 48-72px. No exceptions.
- Max 5 bullets per slide. If you need more, split the slide.
- Exercise slides have white space for learner notes (don't fill).
- Demo slides may be code-heavy but the prose around them must be sparse.

## Style Anchors

- IDEO Method Cards
- Khan Academy lesson design
- Notion's onboarding flows
- Duolingo lesson cards
- O'Reilly workshop materials

If a slide looks like an academic paper, it's wrong. If it has more than 5 bullets, it's wrong. If it doesn't tell the learner what to DO, it's wrong.

