# Monetization Experiment

> Design a monetization A/B test that grows revenue without hurting retention.

- Skill: `tinyhumansai/monetization-experiment` (Agent Skill)
- Install (CLI): `npx skillmds@latest add tinyhumansai/monetization-experiment`
- Raw SKILL.md: https://api.skillmd.com/api/skills/tinyhumansai/monetization-experiment/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Finance & Business
- Author: tinyhumansai (https://skillmd.com/u/tinyhumansai)
- Updated: 2026-09-22
- Page: https://skillmd.com/skills/tinyhumansai/monetization-experiment

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# Monetization Experiment

Test a pricing or offer change the honest way — measuring revenue and retention
together, not one at the other's expense.

## When to use

- A pricing, bundle, or offer idea needs proof before rollout.
- Revenue per player is flat and needs a considered lever.

## Steps

1. **Frame** the hypothesis and the one change under test.
2. **Pick** the primary metric and the retention guardrail it cannot break.
3. **Split** players fairly and size the test for a real read.
4. **Run** it long enough to clear novelty effects.
5. **Read** revenue and retention together; call the winner honestly.

## Output

An experiment plan and readout: hypothesis, metric, guardrail, and the call,
following the [[Monetization principles]]. Rollout waits on approval.

