# Dj Phase Composer

> Compose phase-based DJ lighting scenes from creative rules into executable direct and blender scene specs. Use when translating a DJ guide into LedFX scene blueprints, role ordering, or phase playlist flows. Use when this capability is needed.

- Skill: `tomevault-io/dj-phase-composer` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add tomevault-io/dj-phase-composer`
- Raw SKILL.md: https://api.skillmd.com/api/skills/tomevault-io/dj-phase-composer/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: AI & ML
- Author: tomevault-io (https://skillmd.com/u/tomevault-io)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/tomevault-io/dj-phase-composer

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# DJ Phase Composer

## Workflow
1. Define phase identity: palette, energy, and motion intent.
2. Define scene roles per phase: entry, build, statement, bullet, hard, accent, exit.
3. Build both direct and blender scenes for each phase.
4. Assign explicit order values so playlists remain intentional.
5. Tag scenes by phase, role, and behavior for filtering and audits.

## Composition Rules
- Keep phase playlists mixed; avoid single-effect runs.
- Include at least one entry and one exit scene per phase.
- Include at least one rapid-flow scene and at least one hard-impact scene per high-energy phases.
- Keep strobe scenes short and distributed.

## Output Shape
- Scene specs include: `phase`, `label`, `role`, `order`, `effect/mode`, `tags`, optional `durationMs`.
- Blender specs include per-layer effect definitions with optional fallback and overrides.

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> Converted and distributed by [TomeVault](https://tomevault.io/claim/abossard) — claim your Tome and manage your conversions.
<!-- tomevault:4.0:skill_md:2026-04-13 -->

