# Experience System Blueprint

> Documentation pattern for translating brand platforms into modular experience Use when this capability is needed.

- Skill: `tomevault-io/experience-system-blueprint` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add tomevault-io/experience-system-blueprint`
- Raw SKILL.md: https://api.skillmd.com/api/skills/tomevault-io/experience-system-blueprint/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Marketing & Growth
- Author: tomevault-io (https://skillmd.com/u/tomevault-io)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/tomevault-io/experience-system-blueprint

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# Experience System Blueprint Skill

## When to Use
- Creating scalable design systems anchored in brand strategy.
- Handing off brand concepts to product, web, or event teams.
- Auditing touchpoints for coherence and accessibility.

## Framework
1. **System Principles** – design tenets, accessibility standards, inclusivity commitments.
2. **Component Library** – modules for hero sections, CTAs, motion behaviors, environmental elements.
3. **Sensory Spec** – visual, motion, audio, haptics guidelines with do/don't examples.
4. **Channel Adaptations** – matrices showing how components flex by channel/device.
5. **QA & Measurement** – checklist + instrumentation hooks to track fidelity and impact.

## Templates
- Blueprint deck with principle → component → channel mapping.
- Figma/Notion doc outlining specs, tokens, and usage rules.
- QA worksheet for reviewing executions before launch.

## Tips
- Version-control blueprints so teams know which system is authoritative.
- Embed accessibility best practices early to avoid retrofits.
- Pair with `design-multi-channel-brand-experience` command for turnkey toolkits.

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<!-- tomevault:4.0:skill_md:2026-04-11 -->

