# Godot AI

> Build, test, and extend the Godot AI server and editor plugin Use when this capability is needed.

- Skill: `tomevault-io/godot-ai` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add tomevault-io/godot-ai`
- Raw SKILL.md: https://api.skillmd.com/api/skills/tomevault-io/godot-ai/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: tomevault-io (https://skillmd.com/u/tomevault-io)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/tomevault-io/godot-ai

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# Godot AI Development

This Claude skill is an adapter. The vendor-neutral source of truth is
`AGENTS.md` at the repository root.

Read `AGENTS.md` before making changes. It covers project structure, tool
surface rules, test expectations, GDScript and Python conventions, worktree
safety, and release compatibility.

Claude-specific reminders:

- Claude Code may run in `.claude/worktrees/<name>`. Confirm the worktree and
  connected Godot editor session before editing plugin code or running
  Godot-side tests.
- Keep general repo guidance in `AGENTS.md`; only Claude-specific loading or
  workflow notes belong in this skill file.

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> Source: [hi-godot/godot-ai](https://github.com/hi-godot/godot-ai) — distributed by [TomeVault](https://tomevault.io).
<!-- tomevault:4.0:skill_md:2026-06-30 -->

